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Searched refs:TE_Active (Results 1 – 4 of 4) sorted by relevance

/frameworks/av/media/libeffects/lvm/lib/Bundle/src/
DLVM_Control.c287 pInstance->TE_Active = LVM_FALSE; in LVM_SetTrebleBoost()
292 pInstance->TE_Active = LVM_TRUE; in LVM_SetTrebleBoost()
295 if(pInstance->TE_Active == LVM_TRUE) in LVM_SetTrebleBoost()
319 pInstance->TE_Active = LVM_FALSE; in LVM_SetTrebleBoost()
DLVM_Process.c218 if (pInstance->TE_Active == LVM_TRUE) in LVM_Process()
DLVM_Private.h221 LVM_INT16 TE_Active; /* Control flag */ member
DLVM_Init.c587 pInstance->TE_Active = LVM_FALSE; in LVM_GetInstanceHandle()