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Searched refs:UniformData (Results 1 – 2 of 2) sorted by relevance

/frameworks/rs/driver/
DrsdShaderCache.h95 struct UniformData { struct
113 vtxUniforms = new UniformData[numVtxUnis]; in ProgramEntry() argument
116 fragUniforms = new UniformData[numFragUnis]; in ProgramEntry()
143 UniformData *vtxUniforms;
144 UniformData *fragUniforms;
151 void populateUniformData(RsdShader *prog, uint32_t linkedID, UniformData *data);
154 UniformData *data, const char* logTag,
DrsdShaderCache.cpp44 UniformData *data, in updateUniformArrayData()
69 UniformData *data) { in populateUniformData()
78 UniformData *data = mCurrent->vtxUniforms; in hasArrayUniforms()