Searched refs:addOffsets (Results 1 – 1 of 1) sorted by relevance
76 static void addOffsets(Renderable quad, float advance) { in addOffsets() method in FullscreenBlur134 addOffsets(quad, 1.0f / (float)targetWidth); in addBlurPasses()143 addOffsets(quad, 1.0f / (float)targetHeight); in addBlurPasses()