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Searched refs:addQuad (Results 1 – 2 of 2) sorted by relevance

/frameworks/base/libs/hwui/font/
DCacheTexture.h161 inline void addQuad(float x1, float y1, float u1, float v1, in addQuad() function
/frameworks/base/libs/hwui/
DFontRenderer.cpp508 mCurrentCacheTexture->addQuad(x1, y1, u1, v1, x2, y2, u2, v2, in appendMeshQuadNoClip()