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Searched refs:allocIndices (Results 1 – 3 of 3) sorted by relevance

/frameworks/base/libs/hwui/
DVertexBuffer.h81 TYPE* allocIndices(int indexCount) { in allocIndices() function
DAmbientShadow.cpp204 uint16_t* indexBuffer = shadowVertexBuffer.allocIndices<uint16_t>(totalIndexCount); in createAmbientShadow()
DSpotShadow.cpp938 shadowTriangleStrip.allocIndices<uint16_t>(totalIndexCount); in generateTriangleStrip()