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Searched refs:anisoValue (Results 1 – 1 of 1) sorted by relevance

/frameworks/rs/driver/
DrsdShader.cpp455 float anisoValue = rsMin(dc->gl.gl.EXT_texture_max_aniso, s->mHal.state.aniso); in setupSampler() local
457 RSD_CALL_GL(glTexParameterf, target, GL_TEXTURE_MAX_ANISOTROPY_EXT, anisoValue); in setupSampler()