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/frameworks/base/docs/html/distribute/tools/
Dopen-distribution.jd2 page.metaDescription=With Android you can distribute apps to users in any way you want, using any s…
9 apps to users in any way you want, using any distribution approach or
11 marketplace to serving your apps from a web site or emailing them directly
16 The process for building and packaging your apps for distribution is the
25 apps.
37 Usually, to reach the broadest possible audience, you’d distribute your apps
42 Google Play is the premier marketplace for Android apps and is particularly
43 useful if you want to distribute your apps to a large global audience.
44 However, you can distribute your apps through any app marketplace you want or
54 helps prevent unauthorized installation and use of your apps.
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Dlaunch-checklist.jd39 Before you publish your apps on Google Play and distribute them to users, you
40 need to get the apps ready, test them, and prepare your promotional
50 each of your apps.
76 to prepare your apps for release using a process common to all Android apps.
84 understand the issues that you should consider when publishing apps on Google
107 policies and any violations can lead to suspension of your apps or, for
127 Before you publish apps on Google Play, it's important to make sure that they
128 meet the basic quality expectations for all Android apps, on all of the
131 <strong>quality criteria that applies to all apps</strong>. For complete
145 If you plan to make your apps available to Google Play for Education, then
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/frameworks/base/docs/html/distribute/googleplay/
Dabout.jd3 page.tags="play, apps, distributing, publishing"
4 page.metaDescription=Billions of downloads a month and growing. Get your apps in front of users at …
26 Google Play is the premier store for distributing Android apps. When you
27 publish on Google Play, you put your apps in front of Android's huge base of
39 personalize their devices with apps, games, and other Google Play content.
41 new apps is extremely convenient and fast&mdash; Google Play pushes apps to
48 the apps they want and Google Play pushes them automatically to their devices
56 great apps and games. It provides key channels to get your app noticed and
70 quality. By rating apps from one to five stars and posting reviews, Android
71 users show their appreciation for the apps they have downloaded.
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Dstart.jd10 <a href="https://play.google.com/apps/publish/"><img src=
22 <li>Setting up a Google payments merchant account, if you will sell apps or
26 <li>Exploring the <a href="https://play.google.com/apps/publish/">Google Play
62 merchant countries</a> where you can distribute and sell apps.
69 <li>Visit the <a href="https://play.google.com/apps/publish/">Google Play
79 your country or region. Note that apps and store listings that you publish on
103 If you want to sell priced apps, in-app products, or subscriptions, you’ll
116 "https://play.google.com/apps/publish/" target=
117 "_blank">https://play.google.com/apps/publish/</a>.
Dwear.jd5 page.metaDescription=Distribute your apps, games, and content to Android Wear.
29 apps are able to send basic notifications to Android Wear devices, you can go much further.
30 Extend your apps to support custom Wear interactions and offer a refined, engaging user
31 experience across all Wear devices. If your apps meet core app quality guidelines on handsets and
32 provide a high-quality experience for Android Wear devices, Google Play will showcase your apps
37 To get started, review the sections in this document to learn how to distribute your Wear apps
40 the usability and quality standards that your apps should meet. When your app is ready, you can
49 Google Play lets you make your Wear apps more discoverable for Wear users. You can develop and
71 criteria for Wear apps. Only apps that are usable on Wear will be designated as Wear apps on
72 Google Play — your apps can participate if they meet a set of basic quality criteria. See <a
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/frameworks/base/docs/html/training/wearables/apps/
Dindex.jd18 Wearable apps run directly on the device, giving you access to hardware such as sensors and the
19 GPU. They are fundamentally the same as apps built for other devices using the Android SDK, but
21 These are the main differences between handheld and wearable apps:</p>
24 <li>Wearable apps are relatively small in size and functionality compared to handheld apps.
29 <li>Users don't download apps directly onto the wearable. Instead, you bundle
33 <li><p>Wearable apps can access much of the standard Android APIs, but don't support
51 the user covers the screen with their palm. Wearable apps that can transition into ambient mode are
52 called <i>always-on</i> apps. The following describes the two modes of operation for always-on apps:
63 <p>On devices running versions prior to Android 5.1 or for apps that do not support ambient mode,
76 …<dt><a href="{@docRoot}training/wearables/apps/creating.html">Creating and Running a Wearable App<…
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/frameworks/base/docs/html/distribute/users/
Dbuild-buzz.jd3 …st and demand for your app. Here are some ways to help users find, download, and install your apps.
13 With more apps published each week in Google Play, building buzz
14 around your own apps helps them get noticed and makes it easier for
21 will depend on your apps, your audience, and your competition. And don’t be
27 <h2 id="link-to-your-apps">
35 After publishing your apps, you can take Android users directly to your
49 of all of your apps
76 badges</a> are an especially great way let Android users know that your apps
78 likely to download and trust your apps and games when the Google Play badge
88 <h2 id="cross-promote-from-your-other-apps">
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Dknow-your-user.jd13 A key part of growing your apps' installed base is knowing more about your
24 for your apps on Google Play. While the details provided in reviews will vary
26 apps, they can also provide insight into your users’ motivations for using
27 your apps. And remember that users can update their ratings and comments
57 directly into your apps. And once you deploy a support tool, make sure to
76 views on your apps. Compared to app reviews, a questionnaire enables you to
85 "http://www.google.com/drive/apps.html#forms">Google Drive Forms</a> or use
100 behaviour in your apps. You can use <a href=
132 beta-testing. Some developers have a page for each of their apps. This is
/frameworks/base/docs/html/distribute/googleplay/edu/
Dabout.jd11 schools. Here educators can discover Android and Chrome apps approved by teachers for teachers,
21 Teachers can search for approved apps by grade, subject and standard,
23 purchase order, then instant distribution let educators bring your apps
29 Google Play for Education can help your innovative educational apps gain
60 are looking to bring your apps into their classrooms, especially apps
71 distribute apps to the students who need them — whether it’s a class of
80 You can continue to offer free apps with in-app purchases. Business
91 apps, and you have the opportunity to offer that support for a fee.
115 Powerful browsing tools let educators quickly discover apps, videos,
125 Convenient purchasing and delivery tools let educators buy apps in
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Dstart.jd19 If you've got great Android and Chrome apps for education and want to reach even more teachers
22 processes you currently use to manage your Android or Chrome apps.
46 Console</a>, where you’ll manage your details, apps, and payments.
59 By participating in Google Play for Education you’ll be placing your apps
61 there are specific guidelines and policies your apps should meet and specific
71 guidelines for educational apps in Google Play and the policies that apply to
72 your apps. See the <a href=
101 Great apps for educators and students <strong>offer educational
117 With Google Play for Education, optimizing your Android apps for tablets is crucial.
136 For Chrome apps, optimizing your apps for mouse, keyboard, and touch is just as important.
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/frameworks/base/docs/html/distribute/googleplay/work/
Dabout.jd2 page.metaDescription=Distribute your apps directly to enterprises and business users.
7apps. IT admins in a business using Android for Work choose which public and private apps are made…
11apps are automatically ready to be selected by Android for Work customers and made available to th…
21 …<p>Get your business related apps listed in a business specific gateway so they stand out from con…
23 …<p>Reach new audiences at scale because businesses will be able to deploy your free apps in bulk. …
25 …<p>You can continue to offer free apps with in-app purchases. Business employees will be able to m…
27 …<p>Businesses will often look for extended support for business critical apps, and you have the op…
36 <h5>Full IT approval for apps</h5>
39 …<p>Provides a secure gateway for distributing apps within your company, whether they are available…
41 …, such as server addresses and default user settings, from your admin console for enabled apps.</p>
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/frameworks/base/docs/html-intl/intl/zh-cn/distribute/tools/promote/
Dlinking.jd37 <pre>http://play.google.com/store/apps/details?id=&lt;package_name&gt;</pre>
47 …y.google.com/store/apps/details?id=com.google.android.apps.maps">http://play.google.com/store/apps
81 …<p>要创建此链接,你只需提供一个搜索查询字符串。如果你希望此次查询搜索 Google Play 应用商品详情以外的地方,则可以去掉该链接网址中的 <code>&amp;c=apps</code>…
86 <pre>http://play.google.com/store/search?q=&lt;search_query&gt;&amp;c=apps</pre>
90 <pre>market://search?q=&lt;seach_query&gt;&amp;c=apps</pre>
96 …tp://play.google.com/store/search?q=maps&amp;c=apps">http://play.google.com/store/search?q=maps&am…
109 <pre>http://play.google.com/store/apps/collection/&lt;collection_name&gt;</pre>
113 <pre>market://apps/collection/&lt;collection_name&gt;</pre>
119 …<code><a href="http://play.google.com/store/apps/collection/editors_choice">http://play.google.com…
173 <td><code>http://play.google.com/store/apps/details?id=&lt;package_name&gt;</code>
/frameworks/base/docs/html/distribute/tools/promote/
Dlinking.jd5 page.metaDescription=Learn how to build links that take users to your published apps in Google Play…
20 products in the way you want, from Android apps, web pages, ads, reviews,
26 <li>Link to a <a href="#OpeningPublisher">list of all of your apps</a>, or</li>
49 <pre>http://play.google.com/store/apps/details?id=&lt;package_name&gt;</pre>
59 …y.google.com/store/apps/details?id=com.google.android.apps.maps">http://play.google.com/store/apps
67 <p>Use the format below to link users to a list of apps published by you. The
68 product list lets users see all of the apps from a specific publisher, with
95 The search result page shows a list of apps (and optionally other content) that
100 <code>&c=apps</code> part of the link URL.</p>
105 <pre>http://play.google.com/store/search?q=&lt;search_query&gt;&c=apps</pre>
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/frameworks/base/services/core/java/com/android/server/connectivity/
DPermissionMonitor.java116 List<PackageInfo> apps = mPackageManager.getInstalledPackages(GET_PERMISSIONS); in startMonitoring() local
117 if (apps == null) { in startMonitoring()
122 for (PackageInfo app : apps) { in startMonitoring()
183 private void update(Set<Integer> users, Map<Integer, Boolean> apps, boolean add) { in update() argument
186 for (Entry<Integer, Boolean> app : apps.entrySet()) { in update()
246 Map<Integer, Boolean> apps = new HashMap<Integer, Boolean>(); in onAppAdded() local
247 apps.put(appUid, isSystem); in onAppAdded()
248 update(mUsers, apps, true); in onAppAdded()
263 Map<Integer, Boolean> apps = new HashMap<Integer, Boolean>(); in onAppRemoved() local
264 apps.put(appUid, NETWORK); // doesn't matter which permission we pick here in onAppRemoved()
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/frameworks/base/docs/html/distribute/googleplay/families/
Dabout.jd2 page.metaDescription=Designed for Families helps you make your apps and games more discoverable to …
10 If you've built great apps designed for kids or families, the family
16 Developers are invited to opt-in these apps and games to the new Designed for
21 high-quality apps and games more easily.
30 Opt-in your apps and games to Designed for Families from the <strong>All
32 "https://play.google.com/apps/publish/">Developer Console</a>, under
51 Play, helping parents easily find your family-friendly apps and games
60 Only apps and games opted-in to the Designed for Families program will show
74 browsing. Participating apps will receive this additional visibility on top
94 in one place, including apps, games, movies, tv shows, books, and even music.
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/frameworks/base/docs/html/training/tv/start/
Dindex.jd18 Android offers a rich user experience that's optimized for apps running on large screen devices,
24 TV apps use the same structure as those for phones and tablets. This approach means you can
25 create new TV apps based on what you already know about building apps for Android, or extend your
26 existing apps to also run on TV devices. However, the user interaction model for TV is
33 This class describes how to start building apps for TV, including setting up your development
40 "{@docRoot}sdk/installing/studio.html">Android Studio</a> for building TV apps, because it
51 <dd>Learn how to create a new Android Studio project for TV apps or modify your existing
/frameworks/base/docs/html/design/get-started/
Dcreative-vision.jd11 to apps as well as the system at large. As you work with Android,
21 <p>Beauty is more than skin deep. Android apps are sleek and aesthetically pleasing on multiple lev…
30 <p>Android apps make life easier and are easy to understand. When people use your app for the first
32 first use, though. Android apps remove ongoing chores like file management and syncing. Simple tasks
41 <p>It's not enough to make an app that is easy to use. Android apps empower people to try new things
42 and to use apps in inventive new ways. Android lets people combine applications into new workflows
43 through multitasking, notifications, and sharing across apps. At the same time, your app should feel
/frameworks/base/docs/html/about/
Dandroid.jd12 Android devices for the first time and start looking for apps, games,
16 <p>Android gives you a world-class platform for creating apps and games for
30 billions of apps and games from Google Play each month. </p>
55 your apps broadly to hundreds of millions of users across a wide range of
58 <p>Android also gives you tools for creating apps that look great and take
76 packaging Android apps. Using the IDE, you can develop on any available Android
79 <blockquote>1.5 billion downloads a month and growing. Get your apps in front
82 <h3>Open marketplace for distributing your apps</h3>
84 <p>Google Play is the premier marketplace for selling and distributing Android apps.
100 revenues. You also have complete control of the pricing for your apps
[all …]
Dindex.jd12 Android devices for the first time and start looking for apps, games,
16 <p>Android gives you a world-class platform for creating apps and games for
38 1.5 billion apps and games from Google Play each month. </p>
64 your apps broadly to hundreds of millions of users across a wide range of
67 <p>Android also gives you tools for creating apps that look great and take
85 packaging Android apps. Using the IDE, you can develop on any available Android
88 <blockquote>1.5 billion downloads a month and growing. Get your apps in front
91 <h3>Open marketplace for distributing your apps</h3>
93 <p>Google Play is the premier marketplace for selling and distributing Android apps.
109 revenues. You also have complete control of the pricing for your apps
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/frameworks/base/docs/html/distribute/engage/
Dvideo.jd2 page.metaDescription=Videos are one of the most effective ways to get users excited about your apps
9 apps. Use videos to showcase your apps on your Google Play Product Details
12 get them excited to return to your apps.
16 Videos let you do more than tell users about your apps &mdash; you can
/frameworks/base/services/core/java/com/android/server/am/
DIntentBindRecord.java36 final ArrayMap<ProcessRecord, AppBindRecord> apps field in IntentBindRecord
65 for (int i=0; i<apps.size(); i++) { in dumpInService()
66 AppBindRecord a = apps.valueAt(i); in dumpInService()
81 for (int i=apps.size()-1; i>=0; i--) { in collectFlags()
82 final ArraySet<ConnectionRecord> connections = apps.valueAt(i).connections; in collectFlags()
/frameworks/base/docs/html/distribute/monetize/
Dsubscriptions.jd22 When users purchase subscriptions in your apps, Google Play handles all
23 checkout details so your apps never have to directly process any financial
31 At a basic level you can offer use of your apps or access to their content on
34 subscription</a> to allow users to explore the apps or content.
39 subscriptions within your apps. This way you can offer users basic or core
49 published or draft apps in the <a href=
52 API into your apps, and add the mechanisms to unlock subscribed features or
Dpremium.jd3 page.metaDescription=Charging users to download your apps is a simple, convenient monetization mode…
12 Charging users to download your apps is a simple, convenient monetization
17 set prices for your apps</a> in the Developer Console. You can optionally
26 the market. Certain categories of apps, such as games for children, should be
32 However, this model may limit your apps monetization potential, particularly
/frameworks/base/docs/html/training/enterprise/
Dindex.jd4 page.metaDescription=Learn how to build Android apps for the enterprise and take advantage of Googl…
23 To help businesses incorporate Android devices and apps into the workplace, Google provides the
35 <h2 id="apps">App Development for Enterprises</h2>
45 data-query="collection:training/work/apps"
55 Learn how to build policy controller apps that enable enterprise technology administrators
56 to manage devices, manage corporate apps, and provide access to company resources:
/frameworks/base/docs/html/training/tv/
Dindex.jd3 page.metaDescription=Starting point for building apps and games for Android TV, with guidelines, in…
9 <p>These classes teach you how to build apps for TV devices.</p>
11 <p class="note"><strong>Note:</strong> For details on how to publish your TV apps in Google Play,

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