/frameworks/ex/camera2/portability/src/com/android/ex/camera2/portability/ |
D | CameraSettings.java | 369 public void setMeteringAreas(List<Camera.Area> areas) { in setMeteringAreas() argument 371 if (areas != null) { in setMeteringAreas() 372 mMeteringAreas.addAll(areas); in setMeteringAreas() 415 public void setFocusAreas(List<Camera.Area> areas) { in setFocusAreas() argument 417 if (areas != null) { in setFocusAreas() 418 mFocusAreas.addAll(areas); in setFocusAreas()
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/frameworks/av/services/camera/libcameraservice/api1/client2/ |
D | Parameters.h | 313 Vector<Area> *areas); 320 status_t validateAreas(const Vector<Area> &areas,
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D | Parameters.cpp | 2517 Vector<Parameters::Area> *areas) { in parseAreas() argument 2519 areas->clear(); in parseAreas() 2522 areas->push(); in parseAreas() 2537 areas->push(Parameters::Area( in parseAreas() 2544 status_t Parameters::validateAreas(const Vector<Parameters::Area> &areas, in validateAreas() argument 2549 if (areas.size() == 0) return BAD_VALUE; in validateAreas() 2550 if (areas.size() == 1) { in validateAreas() 2551 if (areas[0].left == 0 && in validateAreas() 2552 areas[0].top == 0 && in validateAreas() 2553 areas[0].right == 0 && in validateAreas() [all …]
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/frameworks/base/docs/html/design/tv/ |
D | style.jd | 50 screens, areas outside that zone may not be visible.</p> 67 large areas of the screen. For highly saturated colors (especially reds, greens and blues) you 68 should review them when used to fill significant areas of the screen. You
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D | index.jd | 68 <p>Apps and Games rows both have special areas on the Home Screen. Within their respective 69 areas, Apps and Games titles are ordered to reflect the user’s recent usage.</p>
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/frameworks/base/core/java/android/hardware/ |
D | Camera.java | 2563 private void set(String key, List<Area> areas) { in set() argument 2564 if (areas == null) { in set() 2568 for (int i = 0; i < areas.size(); i++) { in set() 2569 Area area = areas.get(i); in set() 2582 if (i != areas.size() - 1) buffer.append(','); in set()
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/frameworks/base/docs/html/guide/topics/connectivity/nfc/ |
D | index.jd | 10 one-time-programmable areas to make the card read-only. More complex tags offer math operations,
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/frameworks/base/docs/html/guide/topics/media/ |
D | camera.jd | 35 <li><a href="#metering-focus-areas">Metering and focus areas</a></li> 1100 <li><a href="#metering-focus-areas">Metering and focus areas</a></li> 1125 <td><a href="#metering-focus-areas">Metering Areas</a></td> 1127 <td>Specify one or more areas within an image for calculating white balance</td> 1130 <td><a href="#metering-focus-areas">Focus Areas</a></td> 1132 <td>Set one or more areas within an image to use for focus</td> 1304 <li>Metering and focus areas</li> 1311 <h3 id="metering-focus-areas">Metering and focus areas</h3> 1314 additional controls to allow your app or users to specify areas in an image to use for determining 1320 demonstrates setting two light metering areas for an instance of [all …]
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/frameworks/base/docs/html/training/location/ |
D | index.jd | 95 Learn how to define one or more geographic areas as locations of interest,
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/frameworks/base/docs/html/training/system-ui/ |
D | index.jd | 70 system bars</a> are screen areas dedicated to the display of notifications, communication
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/frameworks/base/docs/html/training/secure-file-sharing/ |
D | index.jd | 32 users to copy and paste files between areas in external storage. One way a sending app can
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/frameworks/base/docs/html/tools/help/ |
D | draw9patch.jd | 63 <li><strong>Show bad patches</strong>: Adds a red border around patch areas that may
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/frameworks/base/docs/html/tools/performance/debug-gpu-overdraw/ |
D | index.jd | 80 <li>In the <b>Debug GPU overdraw</b> popup, select <b>Show overdraw areas</b>.</li>
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/frameworks/base/docs/html/design/handhelds/ |
D | index.jd | 65 <p>The system bars are screen areas dedicated to the display of notifications, communication of dev…
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/frameworks/base/docs/html/training/notepad/ |
D | index.jd | 75 areas that each covers. Each exercise assumes that you have completed any
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D | notepad-index.jd | 79 areas that each covers. Each exercise assumes that you have completed any
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/frameworks/base/docs/html/training/enterprise/ |
D | app-compatibility.jd | 66 <li>Since the managed and unmanaged profiles have separate storage areas, a 138 managed profile and the personal profile use separate storage areas, a file URI
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/frameworks/base/docs/html/design/patterns/ |
D | app-structure.jd | 111 …s your app’s capabilities by introducing the user to the major functional areas. In many cases the… 220 People uses fixed tabs to switch between different, relatively unrelated functional areas.
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/frameworks/base/docs/html/about/versions/ |
D | android-2.3.4.jd | 77 API provided in Android 3.1. In most areas, you can use the same techniques and
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/frameworks/base/docs/html/training/efficient-downloads/ |
D | efficient-network-access.jd | 21 …<li><a href="#DDMSNetworkTraffic">Use the DDMS Network Traffic Tool to identify areas of concern</… 152 …d the amount of data transferred during each connection, you can identify areas of your applicatio…
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/frameworks/base/docs/html/training/multiscreen/ |
D | screensizes.jd | 341 formatted PNG files that indicate which areas can and cannot be stretched.</p> 352 SDK (which is located in the <code>tools/</code> directory), in which you can mark the areas that
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/frameworks/base/docs/html/tools/debugging/ |
D | index.jd | 129 around redrawn areas. Turn these features on and off in the developer settings
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/frameworks/base/docs/html/training/accessibility/ |
D | accessible-app.jd | 197 navigate without any visual cues. Fix problem areas as they appear, and you'll
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/frameworks/base/docs/html/distribute/googleplay/ |
D | auto.jd | 216 developer account address</strong>, with a summary of the areas that you need to address. When
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/frameworks/base/docs/html/training/custom-views/ |
D | custom-drawing.jd | 60 <p>The {@link android.graphics} framework divides drawing into two areas:</p>
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