Searched refs:assetDirs (Results 1 – 1 of 1) sorted by relevance
990 const Vector<const char*>& assetDirs = bundle->getAssetSourceDirs(); in slurpFromArgs() local991 const int AN = assetDirs.size(); in slurpFromArgs()993 FileType type = getFileType(assetDirs[i]); in slurpFromArgs()995 fprintf(stderr, "ERROR: asset directory '%s' does not exist\n", assetDirs[i]); in slurpFromArgs()999 fprintf(stderr, "ERROR: '%s' is not a directory\n", assetDirs[i]); in slurpFromArgs()1003 String8 assetRoot(assetDirs[i]); in slurpFromArgs()1019 count, (count==1) ? "" : "s", assetDirs[i]); in slurpFromArgs()