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/frameworks/base/core/tests/coretests/src/android/text/
DPackedIntVectorTest.java37 int at; in testBasic() local
40 at = i; in testBasic()
42 at = p.size() - i; in testBasic()
50 p.insertAt(at, null); in testBasic()
52 p.insertAt(at, ins); in testBasic()
59 assertEquals(0, p.getValue(at, j)); in testBasic()
61 assertEquals(p.getValue(at, j), i + j); in testBasic()
136 int at = (osize - del) / 2; in testBasic() local
137 p.deleteAt(at, del); in testBasic()
141 for (int i = 0; i < at; i++) { in testBasic()
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/frameworks/rs/api/
Drs_atomic.spec41 Atomicly adds a value to the value at addr, i.e. <code>*addr += value</code>.
60 Atomicly performs a bitwise and of two values, storing the result back at addr,
81 If the value at addr matches compareValue then the newValue is written at addr,
104 …Atomicly subtracts one from the value at addr. This is equivalent to <code>@rsAtomicSub(addr, 1)<…
121 Atomicly adds one to the value at addr. This is equivalent to <code>@rsAtomicAdd(addr, 1)</code>.
139 Atomicly sets the value at addr to the maximum of *addr and value, i.e.
159 Atomicly sets the value at addr to the minimum of *addr and value, i.e.
179 Atomicly perform a bitwise or two values, storing the result at addr,
199 Atomicly subtracts a value from the value at addr, i.e. <code>*addr -= value</code>.
218 Atomicly performs a bitwise xor of two values, storing the result at addr,
Drs_core.spec20 RenderScript is a high-performance runtime that provides compute operations at the native level.
21 RenderScript code is compiled on devices at runtime to allow platform-independence as well.
/frameworks/native/opengl/tests/testPauseResume/
DREADME26 E/AndroidRuntime( 1466): at android.opengl.GLSurfaceView$EglHelper.throwEglException(GLSurfa…
27 E/AndroidRuntime( 1466): at android.opengl.GLSurfaceView$EglHelper.throwEglException(GLSurfa…
28 E/AndroidRuntime( 1466): at android.opengl.GLSurfaceView$EglHelper.start(GLSurfaceView.java:…
29 E/AndroidRuntime( 1466): at android.opengl.GLSurfaceView$GLThread.guardedRun(GLSurfaceView.j…
30 E/AndroidRuntime( 1466): at android.opengl.GLSurfaceView$GLThread.run(GLSurfaceView.java:110…
/frameworks/opt/net/wifi/service/java/com/android/server/wifi/hotspot2/
DChronograph.java20 private AlarmEntry(long at, AlarmHandler alarmHandler, Object token) { in AlarmEntry() argument
21 mAt = at; in AlarmEntry()
38 long at = System.currentTimeMillis() + interval; in addAlarm() local
40 AlarmEntry alarmEntry = new AlarmEntry(at, handler, token); in addAlarm()
41 Set<AlarmEntry> entries = mAlarmEntryMap.get(at); in addAlarm()
44 mAlarmEntryMap.put(at, entries); in addAlarm()
/frameworks/base/core/java/android/os/
DUEventObserver.java136 int at = message.indexOf('\0', offset); in UEvent() local
137 if (at < 0) break; in UEvent()
139 if (equals > offset && equals < at) { in UEvent()
142 message.substring(equals + 1, at)); in UEvent()
145 offset = at + 1; in UEvent()
/frameworks/rs/scriptc/
Drs_atomic.rsh6 * You may obtain a copy of the License at
42 * Atomicly adds a value to the value at addr, i.e. *addr += value.
63 * Atomicly performs a bitwise and of two values, storing the result back at addr,
85 * If the value at addr matches compareValue then the newValue is written at addr,
111 * Atomicly subtracts one from the value at addr. This is equivalent to rsAtomicSub(addr, 1).
131 * Atomicly adds one to the value at addr. This is equivalent to rsAtomicAdd(addr, 1).
151 * Atomicly sets the value at addr to the maximum of *addr and value, i.e.
173 * Atomicly sets the value at addr to the minimum of *addr and value, i.e.
195 * Atomicly perform a bitwise or two values, storing the result at addr,
217 * Atomicly subtracts a value from the value at addr, i.e. *addr -= value.
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Drs_core.rsh6 * You may obtain a copy of the License at
22 * RenderScript is a high-performance runtime that provides compute operations at the native level.
23 * RenderScript code is compiled on devices at runtime to allow platform-independence as well.
/frameworks/base/rs/java/android/renderscript/
DAllocationAdapter.java281 Type at = a.getType(); in createTyped() local
282 if ((t.getX() > at.getX()) || in createTyped()
283 (t.getY() > at.getY()) || in createTyped()
284 (t.getZ() > at.getZ()) || in createTyped()
285 (t.getArrayCount() > at.getArrayCount())) { in createTyped()
292 if (t.getArray(i) > at.getArray(i)) { in createTyped()
/frameworks/compile/mclinker/include/mcld/MC/
DSymbolCategory.h46 LDSymbol& at(size_t pPosition) { return *m_OutputSymbols.at(pPosition); } in at() function
48 const LDSymbol& at(size_t pPosition) const { in at() function
49 return *m_OutputSymbols.at(pPosition); in at()
/frameworks/base/docs/html/tools/debugging/
Ddebugging-ui.jd106 Select the name of your Activity from the list. You can now look at its view
107 hierarchy using the View Hierarchy window, or look at a magnified image of the UI using
121 Activity that is running on your device or emulator. You use it to look at individual
128 <strong>View Hierarchy</strong> at the top of the device window.
139 To zoom in on the pane, use the slider at the bottom of the pane, or use your mouse
145 string in the <strong>Filter by class or id:</strong> edit box at the bottom of the
150 To save a screenshot of Tree View to a PNG file, click <strong>Save As PNG</strong> at
156 file, click <strong>Capture Layers</strong> at the top of the View Hierarchy window.
179 examine all the properties without having to look at your application source.
212 updated. To update it, click <strong>Load View Hierarchy</strong> at the top of the window.
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/frameworks/base/docs/html/sdk/installing/
Dstudio-androidview.jd12 <li>Groups the build files for all modules at the top level of the project hierarchy.</li>
13 <li>Shows the most important source directories at the top level of the module hierarchy.</li>
34 <p>The Android project view shows all the build files at the top level of the project hierarchy
35 under <strong>Gradle Scripts</strong>. Each project module appears as a folder at the top
36 level of the project hierarchy and contains these three elements at the top level:</p>
/frameworks/base/docs/html/design/wear/
Dcontext.jd25 information and functionality precisely when the user needs it, at a glance.</p>
28 items when your app recognizes that the user is at a restaurant. More examples below provide basic
55 <p>Displays lift status and slope conditions when you arrive at a ski resort.</p>
63 <p>Controls automatically appear when you are at home.
74 <p>Displays air miles while you are waiting at the gate.
114 <p>Offers to set a reminder to change the oil again in six months while waiting at the garage.
143 <p>Ask questions like, "Are there any picnic tables free at the park?" and get answers in real-time
/frameworks/base/docs/html/design/patterns/
Dcompatibility.jd28 fit in the action bar or aren't important enough to be displayed at the top level appear in the
44 …ndroid phones with traditional navigation hardware keys don't display the virtual navigation bar at
46 resulting actions popup has the same style as in the previous example, but is displayed at the bott…
61 controls, an action overflow control appears at the right side of the virtual navigation bar. You
/frameworks/base/docs/html/training/scheduling/
Dalarms.jd55 <li>They let you fire Intents at set times and/or intervals.</li>
93 See the linked videos at the top of this page for a detailed discussion of when and how
101 app syncs at 11:00 p.m., the load on the server could result in high latency or even
110 <li>At the same time, schedule the alarm that contains the network requests to fire at some
124 them at the same time. This reduces the total number of times the system must wake the
174 screen is off. This ensures that the alarm will fire at the scheduled time. This is useful
179 <p>If you simply need your alarm to fire at a particular interval (for example, every half
182 <p>If you need your alarm to fire at a particular time of day,
202 at the specified time but does not wake up the device.</li>
205 device to fire the pending intent at the specified time.</li>
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/frameworks/base/docs/html/training/basics/fragments/
Dfragment-ui.jd13 <li><a href="#AddAtRuntime">Add a Fragment to an Activity at Runtime</a></li>
40 <p>For example, on a handset device it might be appropriate to display just one fragment at a time
47 fit side by side, but on a handset device, only one fragment fits at a time so the fragments must
51 remove, and replace fragments to an activity at runtime in order to create a dynamic experience.</p>
55 <h2 id="AddAtRuntime">Add a Fragment to an Activity at Runtime</h2>
71 <p>An important rule when dealing with fragments&mdash;especially when adding fragments at
76 href="creating.html">previous lesson</a> that shows only one fragment at a time. In order to replace
82 device screen is smaller than <em>large</em> because the screen does not fit both fragments at
142 <p>Because the fragment has been added to the {@link android.widget.FrameLayout} container at
/frameworks/base/docs/html/guide/topics/renderscript/
Dindex.jd3 page.landing.intro=RenderScript provides a platform-independent computation engine that operates at
27 processing. In this example we will look at applying a levels/saturation operation
35 In this post I’ll look at "compute" in more detail. In RenderScript we use
/frameworks/compile/mclinker/include/mcld/Config/
DLinkers.def.cmake16 // The set of targets supported by MCLD is generated at configuration
17 // time, at which point this header is generated. Do not modify this
DTargets.def.in16 |* The set of targets supported by MCLD is generated at configuration *|
17 |* time, at which point this header is generated. Do not modify this *|
DTargets.def.cmake16 |* The set of targets supported by MCLD is generated at configuration *|
17 |* time, at which point this header is generated. Do not modify this *|
DLinkers.def.in16 // The set of targets supported by MCLD is generated at configuration
17 // time, at which point this header is generated. Do not modify this
DTargets.def16 |* The set of targets supported by MCLD is generated at configuration *|
17 |* time, at which point this header is generated. Do not modify this *|
DLinkers.def16 // The set of targets supported by MCLD is generated at configuration
17 // time, at which point this header is generated. Do not modify this
/frameworks/base/docs/html/google/play/billing/
Dbilling_subscriptions.jd39 at a variety of intervals.</li>
60 recurring, automated billing at the interval you specify. You can sell subscriptions to almost
154 subscription, you can publish a new subscription product ID at a new price,
156 already purchased will continue to be charged at the
157 original price, but new users will be charged at the new price.</p>
162 automated recurring billing at your choice of intervals:</p>
165 <li>Weekly &mdash; Google Play bills the customer’s Google payments account at
167 <li>Monthly &mdash; Google Play bills the customer’s Google payments account at
170 <li>Annually &mdash; Google Play bills the customer's Google payments account at
173 <li>Seasonal &mdash; Google Play bills the customer's Google payments account at
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/frameworks/base/docs/html/training/articles/
Dsecurity-ssl.jd89 tool's {@code s_client} command looks at Wikipedia's server certificate information. It
128 This is where you want to be if at all possible. That said, below are some other considerations.</p>
139at org.apache.harmony.xnet.provider.jsse.OpenSSLSocketImpl.startHandshake(OpenSSLSocketImpl.java:3…
140 at libcore.net.http.HttpConnection.setupSecureSocket(HttpConnection.java:209)
141at libcore.net.http.HttpsURLConnectionImpl$HttpsEngine.makeSslConnection(HttpsURLConnectionImpl.ja…
142at libcore.net.http.HttpsURLConnectionImpl$HttpsEngine.connect(HttpsURLConnectionImpl.java:433)
143 at libcore.net.http.HttpEngine.sendSocketRequest(HttpEngine.java:290)
144 at libcore.net.http.HttpEngine.sendRequest(HttpEngine.java:240)
145 at libcore.net.http.HttpURLConnectionImpl.getResponse(HttpURLConnectionImpl.java:282)
146 at libcore.net.http.HttpURLConnectionImpl.getInputStream(HttpURLConnectionImpl.java:177)
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