/frameworks/base/core/tests/coretests/src/android/view/ |
D | ViewAttachView.java | 33 private boolean attached; field in ViewAttachView 58 if (attached) { in onAttachedToWindow() 61 attached = true; in onAttachedToWindow() 68 if (!attached) { in onDetachedFromWindow() 72 attached = false; in onDetachedFromWindow()
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/frameworks/native/opengl/tests/testViewport/ |
D | README | 3 build, install and run the attached test program TestViewport.apk
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/frameworks/data-binding/extensions/baseAdapters/src/main/java/android/databinding/adapters/ |
D | ViewBindingAdapter.java | 150 public static void setListener(View view, OnViewAttachedToWindow attached) { in setListener() argument 151 setListener(view, null, attached); in setListener()
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/frameworks/base/core/java/android/view/ |
D | WindowManagerPolicy.java | 881 public void layoutWindowLw(WindowState win, WindowState attached); in layoutWindowLw() argument 932 WindowManager.LayoutParams attrs, WindowState attached); in applyPostLayoutPolicyLw() argument
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D | ViewTreeObserver.java | 848 final void dispatchOnWindowAttachedChange(boolean attached) { in dispatchOnWindowAttachedChange() argument 857 if (attached) listener.onWindowAttached(); in dispatchOnWindowAttachedChange()
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/frameworks/native/opengl/tests/testPauseResume/ |
D | README | 3 build, install and run the attached test program TestEgl.apk
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/frameworks/base/docs/html/tools/help/ |
D | adb.jd | 103 attached, you need to use the <code>-d</code>, <code>-e</code>, or <code>-s</code> 124 <td>Direct an adb command to the only attached USB device.</td> 125 <td>Returns an error if more than one USB device is attached.</td> 144 <td>Prints a list of all attached emulator/device instances.</td> 292 …e instances are connected to the adb server. You can generate a list of attached emulators/devices… 321 List of devices attached 350 devices but only one hardware device attached, use the {@code -d} option to send commands to 469 List of devices attached
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/frameworks/base/tests/AccessoryDisplay/ |
D | README | 26 display that happens to be attached over USB. This is the typical
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/frameworks/base/docs/html/training/id-auth/ |
D | index.jd | 31 <p>Android users get attached to their devices and to applications that they
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/frameworks/base/docs/html/training/keyboard-input/ |
D | index.jd | 30 through an attached keyboard.</p>
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D | commands.jd | 21 element and the user has a hardware keyboard attached, all
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D | visibility.jd | 57 <p class="note"><strong>Note:</strong> If the user's device has an attached hardware keyboard,
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D | navigation.jd | 26 physical keyboards attached to the device. A keyboard offers not only a convenient
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/frameworks/base/services/core/java/com/android/server/policy/ |
D | PhoneWindowManager.java | 3735 void setAttachedWindowFrames(WindowState win, int fl, int adjust, WindowState attached, in setAttachedWindowFrames() argument 3737 if (win.getSurfaceLayer() > mDockLayer && attached.getSurfaceLayer() < mDockLayer) { in setAttachedWindowFrames() 3762 ? attached.getContentFrameLw() : attached.getOverscanFrameLw()); in setAttachedWindowFrames() 3770 cf.set(attached.getContentFrameLw()); in setAttachedWindowFrames() 3771 if (attached.isVoiceInteraction()) { in setAttachedWindowFrames() 3776 } else if (attached.getSurfaceLayer() < mDockLayer) { in setAttachedWindowFrames() 3783 df.set(insetDecors ? attached.getDisplayFrameLw() : cf); in setAttachedWindowFrames() 3784 of.set(insetDecors ? attached.getOverscanFrameLw() : cf); in setAttachedWindowFrames() 3785 vf.set(attached.getVisibleFrameLw()); in setAttachedWindowFrames() 3791 ? attached.getFrameLw() : df); in setAttachedWindowFrames() [all …]
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/frameworks/base/docs/html/training/managing-audio/ |
D | audio-output.jd | 41 being routed to the device speaker, wired headset, or attached Bluetooth device as shown in the
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/frameworks/compile/libbcc/tests/debuginfo/ |
D | README | 18 that is uploaded to the device (or emulator) and run with GDB attached.
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/frameworks/base/docs/html/guide/topics/ui/ |
D | binding.jd | 53 …call {@link android.widget.ArrayAdapter#notifyDataSetChanged()}. This will notify the attached View
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/frameworks/base/docs/html/guide/topics/graphics/ |
D | drawable-animation.jd | 60 AnimationDrawable is not yet fully attached to the window. If you want to play the animation
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/frameworks/base/docs/html/guide/topics/connectivity/usb/ |
D | accessory.jd | 58 hardware. When an Android-powered device is in USB accessory mode, the attached Android USB 181 <p>If you want your application to be notified of an attached USB accessory, specify an 250 attached events or by enumerating connected accessories and finding the appropriate one.</li> 299 the attached accessory from the intent like this (with the add-on library):</p>
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/frameworks/base/docs/html/training/sharing/ |
D | shareaction.jd | 33 (API Level 14). An {@link android.view.ActionProvider}, once attached to a menu item in the action
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/frameworks/base/docs/html/training/game-controllers/ |
D | multiple-controllers.jd | 51 player avatar is created in-game when a new controller is attached by a user,
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/frameworks/base/docs/html/training/articles/ |
D | perf-jni.jd | 73 but they can also be created elsewhere and then attached to the JavaVM. For 74 example, a thread started with <code>pthread_create</code> can be attached 77 attached, it has no JNIEnv, and <strong>cannot make JNI calls</strong>.</p> 82 on an already-attached thread is a no-op.</p> 88 <p>Threads attached through JNI <strong>must call 501 stack, or if there isn't one (because the thread was just attached) it uses
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/frameworks/base/docs/html/about/versions/ |
D | android-3.1-highlights.jd | 95 accessory is attached, the framework will look for a corresponding application 131 efficiently. One or more input devices can be attached to the system simultaneously 352 attached and removed, manage files and storage on those devices, and transfer
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D | android-3.1.jd | 75 platform's USB APIs support discovery by intent broadcast when attached or 83 {@link android.hardware.usb.UsbManager} and then query for the list of attached 86 system broadcasts, to announce when a USB device or accessory is attached or 146 application to receive notifications when devices are attached and removed, 470 callbacks when a View is attached or detached from its window. Use {@link
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/frameworks/base/docs/html/training/wearables/data-layer/ |
D | index.jd | 72 objects attached to
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