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Searched refs:bandGaindB (Results 1 – 2 of 2) sorted by relevance

/frameworks/av/media/libeffects/lvm/wrapper/Bundle/
DEffectBundle.h100 int32_t bandGaindB[FIVEBAND_NUMBANDS]; member
DEffectBundle.cpp273 pContext->pBundledContext->bandGaindB[i] = EQNB_5BandSoftPresets[i]; in EffectCreate()
797 ActiveParams.pEQNB_BandDefinition[i].Gain = pContext->pBundledContext->bandGaindB[i]; in EqualizerUpdateActiveParams()
841 float bandFactor = pContext->pBundledContext->bandGaindB[i]/15.0; in LvmEffect_limitLevel()
851 float bandFactor1 = pContext->pBundledContext->bandGaindB[i]/15.0; in LvmEffect_limitLevel()
852 float bandFactor2 = pContext->pBundledContext->bandGaindB[i+1]/15.0; in LvmEffect_limitLevel()
876 float bandFactor = pContext->pBundledContext->bandGaindB[i]/15.0; in LvmEffect_limitLevel()
1518 return pContext->pBundledContext->bandGaindB[band] * 100; in EqualizerGetBandLevel()
1543 pContext->pBundledContext->bandGaindB[band] = gainRounded; in EqualizerSetBandLevel()
1678 pContext->pBundledContext->bandGaindB[i] = in EqualizerSetPreset()