Searched refs:bgL (Results 1 – 1 of 1) sorted by relevance
126 float bgL = 0.2126f * bgR + 0.7152f * bgG + 0.0722f * bgB; in computeContrastBetweenColors() local136 return Math.abs((fgL + 0.05f) / (bgL + 0.05f)); in computeContrastBetweenColors()