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Searched refs:blending_ (Results 1 – 2 of 2) sorted by relevance

/frameworks/base/media/mca/filterfw/native/core/
Dshader_program.h360 blending_ = enable; in SetBlendEnabled()
542 bool blending_; variable
Dshader_program.cpp86 blending_(false), in ShaderProgram()
110 blending_(false), in ShaderProgram()
569 if (blending_) { in BeginDraw()