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Searched refs:blockNum (Results 1 – 1 of 1) sorted by relevance

/frameworks/av/media/libstagefright/codecs/on2/h264dec/source/
Dh264bsd_intra_prediction.c163 u32 blockNum);
184 void h264bsdAddResidual(u8 *data, i32 *residual, u32 blockNum);
186 static void Write4x4To16x16(u8 *data, u8 *data4x4, u32 blockNum);
922 void h264bsdAddResidual(u8 *data, i32 *residual, u32 blockNum) in h264bsdAddResidual() argument
938 ASSERT(blockNum < 16 + 4 + 4); in h264bsdAddResidual()
945 if (blockNum < 16) in h264bsdAddResidual()
948 x = h264bsdBlockX[blockNum]; in h264bsdAddResidual()
949 y = h264bsdBlockY[blockNum]; in h264bsdAddResidual()
954 x = h264bsdBlockX[blockNum & 0x3]; in h264bsdAddResidual()
955 y = h264bsdBlockY[blockNum & 0x3]; in h264bsdAddResidual()
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