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Searched refs:blurredPixel (Results 1 – 5 of 5) sorted by relevance

/frameworks/base/libs/hwui/utils/
DBlur.cpp96 float blurredPixel = 0.0f; in horizontal() local
105 blurredPixel = 0.0f; in horizontal()
112 blurredPixel += currentPixel * gPtr[0]; in horizontal()
128 blurredPixel += currentPixel * gPtr[0]; in horizontal()
132 *output = (uint8_t)blurredPixel; in horizontal()
140 float blurredPixel = 0.0f; in vertical() local
147 blurredPixel = 0.0f; in vertical()
155 blurredPixel += currentPixel * gPtr[0]; in vertical()
172 blurredPixel += currentPixel * gPtr[0]; in vertical()
176 *output = (uint8_t) blurredPixel; in vertical()
/frameworks/rs/java/tests/ImageProcessing/src/com/android/rs/image/
Dthreshold.rs78 float3 blurredPixel = 0;
84 blurredPixel += i.xyz * gaussian[gi++];
90 blurredPixel += i.xyz * gaussian[gi++];
94 out.xyz = convert_uchar3(clamp(blurredPixel, 0.f, 255.f));
100 float4 blurredPixel = 0;
105 blurredPixel += i * gaussian[gi++];
112 blurredPixel += i * gaussian[gi++];
116 return blurredPixel;
/frameworks/rs/java/tests/ImageProcessing2/src/com/android/rs/image/
Dthreshold.rs78 float3 blurredPixel = 0;
84 blurredPixel += i.xyz * gaussian[gi++];
90 blurredPixel += i.xyz * gaussian[gi++];
94 out.xyz = convert_uchar3(clamp(blurredPixel, 0.f, 255.f));
100 float4 blurredPixel = 0;
105 blurredPixel += i * gaussian[gi++];
112 blurredPixel += i * gaussian[gi++];
116 return blurredPixel;
/frameworks/rs/java/tests/ImageProcessing_jb/src/com/android/rs/image/
Dthreshold.rs78 float3 blurredPixel = 0;
84 blurredPixel += i.xyz * gaussian[gi++];
90 blurredPixel += i.xyz * gaussian[gi++];
94 out.xyz = convert_uchar3(clamp(blurredPixel, 0.f, 255.f));
100 float4 blurredPixel = 0;
105 blurredPixel += i * gaussian[gi++];
112 blurredPixel += i * gaussian[gi++];
116 return blurredPixel;
/frameworks/rs/cpu_ref/
DrsCpuIntrinsicBlur.cpp121 float4 blurredPixel = 0; in OneVU4() local
127 blurredPixel += pf * gPtr[0]; in OneVU4()
131 out[0] = blurredPixel; in OneVU4()
139 float blurredPixel = 0; in OneVU1() local
144 blurredPixel += pf * gPtr[0]; in OneVU1()
148 out[0] = blurredPixel; in OneVU1()
181 float4 blurredPixel = 0; in OneVFU4() local
186 blurredPixel += pf * gp[0]; in OneVFU4()
190 out->xyzw = blurredPixel; in OneVFU4()
205 float blurredPixel = 0; in OneVFU1() local
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