Searched refs:checkRecordThread_l (Results 1 – 3 of 3) sorted by relevance
278 sp<ThreadBase> thread = audioflinger->checkRecordThread_l( in createAudioPatch()553 sp<ThreadBase> thread = audioflinger->checkRecordThread_l( in releaseAudioPatch()
1099 thread = checkRecordThread_l(ioHandle); in setParameters()1145 RecordThread *recordThread = checkRecordThread_l(ioHandle); in getParameters()1205 RecordThread *recordThread = checkRecordThread_l(ioHandle); in getInputFramesLost()1480 RecordThread *thread = checkRecordThread_l(input); in openRecord()2166 thread = checkRecordThread_l(input); in closeInput_nonvirtual()2388 AudioFlinger::RecordThread *AudioFlinger::checkRecordThread_l(audio_io_handle_t input) const in checkRecordThread_l() function in android::AudioFlinger2636 ThreadBase *thread = checkRecordThread_l(io); in createEffect()
537 RecordThread *checkRecordThread_l(audio_io_handle_t input) const;