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Searched refs:contextCheck (Results 1 – 2 of 2) sorted by relevance

/frameworks/native/include/gui/
DGLConsumer.h276 status_t checkAndUpdateEglStateLocked(bool contextCheck = false);
/frameworks/native/libs/gui/
DGLConsumer.cpp511 status_t GLConsumer::checkAndUpdateEglStateLocked(bool contextCheck) { in checkAndUpdateEglStateLocked() argument
515 if (!contextCheck) { in checkAndUpdateEglStateLocked()