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/frameworks/base/docs/html/training/game-controllers/
Dindex.jd37 players use their favorite game controllers. The Android framework provides
38 APIs for detecting and processing user input from game controllers.</p>
41 controllers across different Android API levels (API level 9 and up),
43 controllers simultaneously in your app.</p>
51 input elements on game controllers, including directional pad (D-pad)
55 <dd>Learn how to make game controllers behave the same across
57 <dt><b><a href="multiple-controllers.html">Supporting Multiple Game
59 <dd>Learn how to detect and use multiple game controllers that
Dmultiple-controllers.jd27 it's also possible to support multiple users with game controllers that are
30 device multiplayer game from multiple connected controllers. This includes
38 game controllers by calling {@link android.view.InputDevice#getDeviceIds() InputDevice.getDeviceIds…
56 <a href="{@docRoot}training/game-controllers/compatibility.html#status_callbacks}">
92 input from multiple controllers:
Dcontroller-input.jd31 <p>At the system level, Android reports input event codes from game controllers
135 the connected input devices are game controllers. If so, the method retrieves
136 the device IDs for the game controllers. You can then associate each device
138 player separately. To learn more about supporting multiple game controllers
140 <a href="multiple-controllers.html">Supporting Multiple Game Controllers</a>.</p>
181 controls on most game controllers.</p>
220 controllers also trigger the {@link android.view.KeyEvent#KEYCODE_DPAD_CENTER
330 controllers. Android reports D-pad UP and DOWN presses as
335 <p>Some controllers instead report D-pad presses with a key code. If your game
484 <p>When players move a joystick on their game controllers, Android reports a
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Dcompatibility.jd31 <p>If you are supporting game controllers in your game, it's your responsibility
32 to make sure that your game responds to controllers consistently across devices
35 their controllers even when they switch or upgrade their Android devices.</p>
219 support game controllers.</p>
258 controllers are connected.</dd>
388 game controllers that are connected to the device.</li>
398 game controllers.</li>
/frameworks/base/media/java/android/media/session/
DMediaSessionManager.java118 ArrayList<MediaController> controllers = new ArrayList<MediaController>(); in getActiveSessionsForUser() local
125 controllers.add(controller); in getActiveSessionsForUser()
130 return controllers; in getActiveSessionsForUser()
320 public void onActiveSessionsChanged(@Nullable List<MediaController> controllers); in onActiveSessionsChanged() argument
343 ArrayList<MediaController> controllers
347 controllers.add(new MediaController(mContext, tokens.get(i)));
349 mListener.onActiveSessionsChanged(controllers);
/frameworks/base/packages/SystemUI/src/com/android/systemui/volume/
DMediaSessions.java133 protected void onActiveSessionsUpdatedH(List<MediaController> controllers) { in onActiveSessionsUpdatedH() argument
134 if (D.BUG) Log.d(TAG, "onActiveSessionsUpdatedH n=" + controllers.size()); in onActiveSessionsUpdatedH()
136 for (MediaController controller : controllers) { in onActiveSessionsUpdatedH()
247 final List<MediaController> controllers = mgr.getActiveSessions(null); in dumpMediaSessions() local
248 final int N = controllers.size(); in dumpMediaSessions()
253 dump(i + 1, pw, controllers.get(i)); in dumpMediaSessions()
328 public void onActiveSessionsChanged(List<MediaController> controllers) {
329 onActiveSessionsUpdatedH(controllers);
/frameworks/base/docs/html/training/tv/games/
Dindex.jd75 sure players find them intuitive and fun to use. Handling controllers
77 controllers, and handling disconnects gracefully.
98 to communicate to the player any expectations about controllers. If a game is better suited to
108 "http://developer.android.com/training/game-controllers/controller-input.html">Handling
119 "http://developer.android.com/training/game-controllers/compatibility.html">Supporting
147 <p>Not all game controllers provide Start, Search, or Menu buttons. Be sure your UI does not depend
150 <h3 id="multiple-controllers">Handle multiple controllers</h3>
172 "http://developer.android.com/training/game-controllers/controller-input.html">Handling Controller
182 href="{@docRoot}training/game-controllers/controller-input.html#button"
224 <h3 id="gamepad">Declare support for game controllers</h3>
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/frameworks/base/services/core/java/com/android/server/job/
DJobCompletedListener.java19 import com.android.server.job.controllers.JobStatus;
DStateChangedListener.java19 import com.android.server.job.controllers.JobStatus;
DJobSchedulerService.java54 import com.android.server.job.controllers.AppIdleController;
55 import com.android.server.job.controllers.BatteryController;
56 import com.android.server.job.controllers.ConnectivityController;
57 import com.android.server.job.controllers.IdleController;
58 import com.android.server.job.controllers.JobStatus;
59 import com.android.server.job.controllers.StateController;
60 import com.android.server.job.controllers.TimeController;
/frameworks/base/services/core/java/com/android/server/job/controllers/
DStateController.java17 package com.android.server.job.controllers;
DAppIdleController.java17 package com.android.server.job.controllers;
DConnectivityController.java17 package com.android.server.job.controllers;
DIdleController.java17 package com.android.server.job.controllers;
DJobStatus.java17 package com.android.server.job.controllers;
DBatteryController.java17 package com.android.server.job.controllers;
DTimeController.java17 package com.android.server.job.controllers;
/frameworks/base/docs/html-intl/intl/ja/training/tv/start/
Dhardware.jd13 <li><a href="#controllers">ハードウェア コントローラを管理する</a>
253 <h2 id="controllers">コントローラを処理する</h2>
313 …リエーションを処理する必要があります。入力のバリエーションの処理については、<a href="{@docRoot}training/game-controllers/controller-inpu…
/frameworks/base/docs/html/training/tv/start/
Dhardware.jd13 <li><a href="#controllers">Manage Hardware Controllers</a>
30 hardware features, and discusses the requirements for handling controllers for TV devices.
125 <strong>[1]</strong> Some TV controllers have a microphone, which is
353 <h2 id="controllers">Handling Controllers</h2>
358 means that your app may need to handle controllers going offline and input from more than one
436 have to physically switch controllers to operate your app. For more information on handling these
437 input variations, see <a href="{@docRoot}training/game-controllers/controller-input.html#dpad">
/frameworks/base/docs/html/guide/topics/connectivity/usb/
Dindex.jd19 include robotics controllers; docking stations; diagnostic and musical equipment; kiosks; card
25 cameras, keyboards, mice, and game controllers. USB devices that are designed for a wide range of
/frameworks/base/docs/html/training/tv/publishing/
Dchecklist.jd113 Make every UI element work with both D-pad and game controllers.
115 … and <a href="{@docRoot}training/tv/start/hardware.html#controllers">Handling Controllers</a>.</p>
187 controllers have these).
/frameworks/base/media/java/android/media/
DRemoteController.java717 public void onActiveSessionsChanged(List<MediaController> controllers) { in onActiveSessionsChanged() argument
718 int size = controllers.size(); in onActiveSessionsChanged()
720 MediaController controller = controllers.get(i); in onActiveSessionsChanged()
/frameworks/base/services/tests/servicestests/src/com/android/server/job/
DJobStoreTest.java14 import com.android.server.job.controllers.JobStatus;
/frameworks/base/docs/html/about/versions/
Dandroid-3.1-highlights.jd89 (keyboards, mice, game controllers) and digital cameras. Applications can build
99 as robotics controllers; docking stations; diagnostic and musical equipment;
148 game controllers over USB (but not Bluetooth), Logitech Dual Action&trade; gamepads and
149 flight sticks, or a car racing controller. Game controllers that use proprietary
275 a wide range of peripherals, from robotics controllers to musical equipment,
/frameworks/base/docs/html-intl/intl/ru/distribute/googleplay/quality/
Dtv.jd224 …(<a href="{@docRoot}training/game-controllers/controller-input.html#button">См. как это сделать</a…
313 <td rowspan="2" id="game-controllers">

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