Searched refs:createHardwareExit (Results 1 – 3 of 3) sorted by relevance
191 mHardwareAnimator = createHardwareExit(new Paint(p)); in startPendingAnimation()276 protected abstract RenderNodeAnimatorSet createHardwareExit(Paint p); in createHardwareExit() method in RippleComponent
122 protected RenderNodeAnimatorSet createHardwareExit(Paint p) { in createHardwareExit() method in RippleBackground
267 protected RenderNodeAnimatorSet createHardwareExit(Paint p) { in createHardwareExit() method in RippleForeground