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Searched refs:crossCorrection (Results 1 – 1 of 1) sorted by relevance

/frameworks/av/media/libeffects/lvm/wrapper/Bundle/
DEffectBundle.cpp836 float crossCorrection = 0; in LvmEffect_limitLevel() local
865 crossCorrection = bandFactorSum * 0.7; in LvmEffect_limitLevel()
892 crossCorrection; in LvmEffect_limitLevel()