Searched refs:currentFb (Results 1 – 1 of 1) sorted by relevance
215 GLint currentFb = -1; in getCompressedFB() local218 hooks->gl.glGetIntegerv(GL_FRAMEBUFFER_BINDING, ¤tFb); in getCompressedFB()220 if (currentFb != 0) { in getCompressedFB()231 hooks->gl.glBindFramebuffer(GL_FRAMEBUFFER, currentFb); in getCompressedFB()