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Searched refs:dirtyLayer (Results 1 – 3 of 3) sorted by relevance

/frameworks/base/libs/hwui/
DOpenGLRenderer.h661 void dirtyLayer(const float left, const float top,
667 void dirtyLayer(const float left, const float top,
DOpenGLRenderer.cpp821 dirtyLayer(rect.left, rect.top, rect.right, rect.bottom, *restored.transform); in composeLayer()
824 dirtyLayer(rect.left, rect.top, rect.right, rect.bottom); in composeLayer()
1082 void OpenGLRenderer::dirtyLayer(const float left, const float top, in dirtyLayer() function in android::uirenderer::OpenGLRenderer
1091 void OpenGLRenderer::dirtyLayer(const float left, const float top, in dirtyLayer() function in android::uirenderer::OpenGLRenderer
1478 dirtyLayer(glop.bounds.left, glop.bounds.top, glop.bounds.right, glop.bounds.bottom);
2108 dirtyLayer(bounds.left, bounds.top, bounds.right, bounds.bottom, *currentTransform());
2316 dirtyLayer(bounds.left, bounds.top, bounds.right, bounds.bottom, *currentTransform());
DDisplayListOp.h683 renderer.dirtyLayer(opBounds.left, opBounds.top, opBounds.right, opBounds.bottom); in multiDraw()
873 renderer.dirtyLayer(tx, ty, in multiDraw()
882 renderer.dirtyLayer(x, y, in multiDraw()