Searched refs:dispatchTable (Results 1 – 6 of 6) sorted by relevance
/frameworks/support/v8/renderscript/jni/ |
D | android_rscompat_usage_io.cpp | 9 …nv *_env, jobject _this, RsContext con, RsAllocation alloc, jobject sur, dispatchTable dispatchTab) in AllocationSetSurface()
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D | android_renderscript_RenderScript.cpp | 268 static dispatchTable dispatchTab; 270 static dispatchTable dispatchTabInc;
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/frameworks/rs/cpp/ |
D | RenderScript.cpp | 41 dispatchTable* RS::dispatch = nullptr; 117 RS::dispatch = new dispatchTable; in initDispatch()
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D | rsDispatch.h | 101 struct dispatchTable { struct 186 bool loadSymbols(void* handle, dispatchTable& dispatchTab, int device_api = 0); argument 189 …cationSetSurfaceFnPtr) (JNIEnv *, jobject, RsContext, RsAllocation, RsNativeWindow, dispatchTable);
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D | rsDispatch.cpp | 24 bool loadSymbols(void* handle, dispatchTable& dispatchTab, int device_api) { in loadSymbols()
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D | rsCppStructs.h | 32 struct dispatchTable; 152 static dispatchTable* dispatch;
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