Searched refs:distanceSquared (Results 1 – 1 of 1) sorted by relevance
3978 final float distanceSquared = deltaX * deltaX + deltaY * deltaY; in onTouchEvent() local3984 if (distanceSquared < touchSlop * touchSlop) { in onTouchEvent()4731 final float distanceSquared = deltaX * deltaX + deltaY * deltaY;4737 distanceSquared < doubleTapSlop * doubleTapSlop;4771 final float distanceSquared = deltaX * deltaX + deltaY * deltaY;4776 distanceSquared <= doubleTapTouchSlop * doubleTapTouchSlop;4781 distanceSquared <= touchSlop * touchSlop;