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Searched refs:fallbackType (Results 1 – 1 of 1) sorted by relevance

/frameworks/base/opengl/java/android/opengl/
DETC1Util.java46 int fallbackFormat, int fallbackType, InputStream input) in loadTexture() argument
48 loadTexture(target, level, border, fallbackFormat, fallbackType, createTexture(input)); in loadTexture()
65 int fallbackFormat, int fallbackType, ETC1Texture texture) { in loadTexture() argument
69 if (! (fallbackType == GLES10.GL_UNSIGNED_SHORT_5_6_5 in loadTexture()
70 || fallbackType == GLES10.GL_UNSIGNED_BYTE)) { in loadTexture()
82 boolean useShorts = fallbackType != GLES10.GL_UNSIGNED_BYTE; in loadTexture()
89 fallbackFormat, fallbackType, decodedData); in loadTexture()