Searched refs:fallbackType (Results 1 – 1 of 1) sorted by relevance
/frameworks/base/opengl/java/android/opengl/ |
D | ETC1Util.java | 46 int fallbackFormat, int fallbackType, InputStream input) in loadTexture() argument 48 loadTexture(target, level, border, fallbackFormat, fallbackType, createTexture(input)); in loadTexture() 65 int fallbackFormat, int fallbackType, ETC1Texture texture) { in loadTexture() argument 69 if (! (fallbackType == GLES10.GL_UNSIGNED_SHORT_5_6_5 in loadTexture() 70 || fallbackType == GLES10.GL_UNSIGNED_BYTE)) { in loadTexture() 82 boolean useShorts = fallbackType != GLES10.GL_UNSIGNED_BYTE; in loadTexture() 89 fallbackFormat, fallbackType, decodedData); in loadTexture()
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