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Searched refs:fieldsCount (Results 1 – 6 of 6) sorted by relevance

/frameworks/rs/driver/runtime/
Drs_element.c13 return element->mHal.state.fieldsCount; in rsElementGetSubElementCount()
19 if (element == NULL || index >= element->mHal.state.fieldsCount) { in rsElementGetSubElement()
30 if (element == NULL || index >= element->mHal.state.fieldsCount) { in rsElementGetSubElementNameLength()
39 if (element == NULL || index >= element->mHal.state.fieldsCount || in rsElementGetSubElementName()
61 if (element == NULL || index >= element->mHal.state.fieldsCount) { in rsElementGetSubElementArraySize()
70 if (element == NULL || index >= element->mHal.state.fieldsCount) { in rsElementGetSubElementOffsetBytes()
Drs_structs.h222 uint32_t fieldsCount; member
/frameworks/rs/driver/
DrsdShader.cpp143 for (uint32_t field=0; field < e->mHal.state.fieldsCount; field++) { in getGLSLInputString()
147 rsAssert(!f->mHal.state.fieldsCount); in getGLSLInputString()
167 for (uint32_t field=0; field < e->mHal.state.fieldsCount; field++) { in appendAttributes()
172 rsAssert(!f->mHal.state.fieldsCount); in appendAttributes()
277 for (uint32_t field=0; field < e->mHal.state.fieldsCount; field++) { in appendUserConstants()
282 rsAssert(!f->mHal.state.fieldsCount); in appendUserConstants()
536 for (uint32_t field=0; field < e->mHal.state.fieldsCount; field++) { in setupUserConstants()
579 mAttribCount += elem->mHal.state.fieldsCount; in initAttribAndUniformArray()
585 mUniformCount += elem->mHal.state.fieldsCount; in initAttribAndUniformArray()
603 rsAssert(e->mHal.state.fieldsCount); in initAddUserElement()
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DrsdMeshObj.cpp79 for (uint32_t ct=0; ct < elem->mHal.state.fieldsCount; ct++) { in init()
103 for (uint32_t fieldI=0; fieldI < elem->mHal.state.fieldsCount; fieldI++) { in init()
/frameworks/rs/
DrsElement.h54 uint32_t fieldsCount; member
DrsElement.cpp198 mHal.state.fieldsCount = noPaddingFieldCount; in compute()