Searched refs:gVS_Header_Varyings_HasColors (Results 1 – 1 of 1) sorted by relevance
65 const char* gVS_Header_Varyings_HasColors = variable494 shader.append(gVS_Header_Varyings_HasColors); in generateVertexShader()568 shader.append(gVS_Header_Varyings_HasColors); in generateFragmentShader()