Searched refs:gVertexShader (Results 1 – 6 of 6) sorted by relevance
27 static const char gVertexShader[] = "attribute vec4 vPosition;\n" variable111 gProgram = createProgram(gVertexShader, gFragmentShader); in setupGraphics()
139 static const char gVertexShader[] = variable269 int pgm = createProgram(gVertexShader, pgmTxt); in doSingleTest()
66 static const char gVertexShader[] = "attribute vec4 vPosition;\n" variable144 gProgram = createProgram(gVertexShader, gFragmentShader); in setupGraphics()
66 static const char gVertexShader[] = "attribute vec4 vPosition;\n" variable167 gProgram = createProgram(gVertexShader, gFragmentShader); in setupGraphics()
68 static const char gVertexShader[] = "attribute vec4 vPosition;\n" variable161 gProgram = createProgram(gVertexShader, gFragmentShader); in setupGraphics()