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/frameworks/rs/driver/runtime/
DAndroid.mk42 arch/generic.c
65 arch/generic.c \
79 LOCAL_SRC_FILES_32 += arch/generic.c
98 LOCAL_SRC_FILES_32 += arch/generic.c
/frameworks/data-binding/compiler/src/main/java/android/databinding/tool/reflection/
DModelAnalyzer.java137 String generic = null; in applyImports() local
152 generic = applyImports(className.substring(open + 1, lastCharIndex), imports); in applyImports()
173 if (generic != null) { in applyImports()
174 result = result + "<" + applyImports(generic, imports) + ">"; in applyImports()
/frameworks/base/docs/html/ndk/guides/
Dndk-stack.jd24 I/DEBUG ( 31): Build fingerprint: 'generic/google_sdk/generic/:2.2/FRF91/43546:eng/test-keys'
45 Build fingerprint: 'generic/google_sdk/generic/:2.2/FRF91/43546:eng/test-keys'
/frameworks/opt/telephony/src/java/com/android/internal/telephony/
DCall.java267 public void setGeneric(boolean generic) {
268 mIsGeneric = generic;
/frameworks/rs/
Dupdate_rs_prebuilts.sh15 SYS_NAMES=(generic)
25 SYS_NAMES=(generic generic_mips generic_x86 generic_arm64)
/frameworks/av/services/audiopolicy/engineconfigurable/parameter-framework/example/
DREADME.md4 This folder exposes a generic functional configurable policy engine configuration files
/frameworks/base/tools/aidl/
DType.cpp1207 Type* generic = GenericArgumentTypes()[0]; in WriteToRpcData() local
1208 if (generic == RPC_DATA_TYPE) { in WriteToRpcData()
1210 } else if (generic->RpcCreatorName() != "") { in WriteToRpcData()
1221 Type* generic = GenericArgumentTypes()[0]; in CreateFromRpcData() local
1222 if (generic == RPC_DATA_TYPE) { in CreateFromRpcData()
1224 } else if (generic->RpcCreatorName() != "") { in CreateFromRpcData()
1226 new LiteralExpression(generic->RpcCreatorName())))); in CreateFromRpcData()
/frameworks/base/data/keyboards/
DGeneric.kl18 # This file is intentionally very generic and is intended to support a broad rang of keyboards.
19 # Do not edit the generic key layout to support a specific keyboard; instead, create
415 # Axes that are not mapped will be assigned generic axis numbers by the input subsystem.
DGeneric.kcm18 # This file is intentionally very generic and is intended to support a broad rang of keyboards.
19 # Do not edit the generic key character map to support a specific keyboard; instead, create
DVirtual.kcm16 # Key character map for a built-in generic virtual keyboard primarily used
/frameworks/base/tests/Camera2Tests/SmartCamera/
DREADME.txt21 From root: make SmartCamera will build the apk for generic
/frameworks/base/packages/InputDevices/res/raw/
Dkeyboard_layout_english_us.kcm17 # Unlike the default (generic) keyboard layout, English (US) does not contain any
Dkeyboard_layout_english_us_colemak.kcm17 # Unlike the default (generic) keyboard layout, English (US) does not contain any
Dkeyboard_layout_english_us_dvorak.kcm17 # Unlike the default (generic) keyboard layout, English (US) does not contain any
/frameworks/base/docs/html/tools/help/uiautomator/
DConfigurator.jd72 … <div class="jd-descrdiv">Gets the current timeout for waiting for an acknowledgment of generic
184 … <div class="jd-descrdiv">Sets the timeout for waiting for an acknowledgment of generic uiautomator
540 …s="jd-tagdata jd-tagdescr"><p>Gets the current timeout for waiting for an acknowledgment of generic
749 …d-tagdata jd-tagdescr"><p>Sets the timeout for waiting for an acknowledgment of generic uiautomator
/frameworks/base/docs/html/design/wear/
Dpatterns.jd73 …s for actions that are potentially damaging if accidentally triggered. A generic confirmation temp…
89 …rable device wherever possible. In cases where the phone must be used, a generic animation should …
Dstyle.jd103 … perform an action, it is necessary to provide positive feedback. Show a generic confirmation anim…
/frameworks/base/docs/html/about/versions/
Dandroid-3.1.jd254 <p>Additionally, {@link android.view.MotionEvent} defines a number of generic
256 particular axis. Specific devices can use the generic axis codes to pass custom
301 passing them to a {@link android.view.View} as "generic" motion events.
309 <p>The platform dispatches generic motion events differently, depending on the
517 <li>{@link android.view.KeyEvent} adds a range of generic keycodes to
/frameworks/base/docs/html/design/auto/
Dindex.jd131   <strong>Figure 6.</strong> Example of the drawer layout template with generic list items.
/frameworks/base/docs/html/
Dlegal.jd32 proper generic term (for example, "Android&trade; application"). Any use of the Android name
/frameworks/base/docs/html/guide/topics/manifest/
Ddata-element.jd156 <dd>A MIME media type, such as {@code image/jpeg} or {@code audio/mpeg4-generic}.
/frameworks/base/docs/html/training/tv/publishing/
Dchecklist.jd192 Use a generic gamepad graphic (without specific controller branding) to show game button mappings.
/frameworks/base/docs/html/training/game-controllers/
Dcontroller-input.jd47 <p>Called to process generic motion events such as joystick movements.</p>
60 <p>Called to process generic motion events such as joystick movements.</p>
185 <strong>Figure 1.</strong> Profile for a generic game controller.
/frameworks/base/docs/html/training/tv/tif/
Dchannel.jd61 <p>Although the TV input framework is generic enough to handle both traditional broadcast and
/frameworks/base/docs/html-intl/intl/zh-cn/distribute/tools/promote/
Dbadges.jd72 …var altText = selectedValue.indexOf("generic") != -1 ? "Get it on Google Play" : "Android app on G…

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