Searched refs:getLODCount (Results 1 – 2 of 2) sorted by relevance
97 uint32_t getLODCount() const {return mHal.state.lodCount;} in getLODCount() function
135 for (uint32_t lod = 0; lod < alloc->mHal.state.type->getLODCount(); lod++) { in Upload2DTexture()315 alloc->mHal.drvState.lodCount = type->getLODCount(); in AllocationBuildPointerTable()1217 for (uint32_t lod=0; lod < (alloc->getType()->getLODCount() -1); lod++) { in rsdAllocationGenerateMipmaps()