Home
last modified time | relevance | path

Searched refs:getUniformName (Results 1 – 2 of 2) sorted by relevance

/frameworks/rs/driver/
DrsdShaderCache.cpp53 if (prog->getUniformName(ct) == uniformList[ui]->name) { in updateUniformArrayData()
62 prog->getUniformName(ct).c_str(), data[ct].slot, in updateUniformArrayData()
72 prog->getUniformName(ct).c_str()); in populateUniformData()
DrsdShader.h58 const std::string & getUniformName(uint32_t i) const {return mUniformNames[i];} in getUniformName() function