Searched refs:getViewportHeight (Results 1 – 8 of 8) sorted by relevance
/frameworks/base/libs/hwui/ |
D | CanvasState.h | 157 int getViewportHeight() const { return currentSnapshot()->getViewportHeight(); } in getViewportHeight() function
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D | FrameInfoVisualizer.cpp | 113 initializeRects(canvas->getViewportHeight(), canvas->getViewportWidth()); in draw() 214 pts[1] = pts[3] = canvas->getViewportHeight() - (FRAME_THRESHOLD * mVerticalUnit); in drawThreshold()
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D | Snapshot.h | 189 int getViewportHeight() const { return mViewportData.mHeight; } in getViewportHeight() function
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D | OpenGLRenderer.cpp | 186 mRenderState.scissor().set(left, getViewportHeight() - bottom, right - left, bottom - top); in clear() 204 startTiling(*clip, getViewportHeight(), opaque, expand); in startTilingCurrentClip() 264 mRenderState.setViewport(getViewportWidth(), getViewportHeight()); in resumeAfterLayer() 291 info.height = getViewportHeight(); in callDrawGLFunction() 351 mState.firstSnapshot()->getViewportHeight() - clip->bottom, in renderOverdraw() 502 mRenderState.setViewport(getViewportWidth(), getViewportHeight()); in onSnapshotRestored() 550 Rect previousViewport(0, 0, previous.getViewportWidth(), previous.getViewportHeight()); in calculateLayerBoundsAndClip() 716 bounds.left, getViewportHeight() - bounds.bottom, in createLayer() 1252 if (mRenderState.scissor().set(clip.left, getViewportHeight() - clip.bottom, in setScissorFromClip() 1327 mRenderState.scissor().set(scissorBox.left, getViewportHeight() - scissorBox.bottom, in drawRectangleList()
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D | OpenGLRenderer.h | 252 int getViewportHeight() { return mState.getViewportHeight(); } in getViewportHeight() function
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D | Snapshot.cpp | 246 this, flags, previous.get(), getViewportHeight(), isIgnored(), !mClipArea->isSimple()); in dump()
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D | DeferredDisplayList.cpp | 582 renderer.getViewportWidth(), renderer.getViewportHeight()); in addDrawOp()
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/frameworks/base/libs/hwui/renderthread/ |
D | CanvasContext.cpp | 242 if (width != mCanvas->getViewportWidth() || height != mCanvas->getViewportHeight()) { in draw()
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