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Searched refs:getViewportHeight (Results 1 – 8 of 8) sorted by relevance

/frameworks/base/libs/hwui/
DCanvasState.h157 int getViewportHeight() const { return currentSnapshot()->getViewportHeight(); } in getViewportHeight() function
DFrameInfoVisualizer.cpp113 initializeRects(canvas->getViewportHeight(), canvas->getViewportWidth()); in draw()
214 pts[1] = pts[3] = canvas->getViewportHeight() - (FRAME_THRESHOLD * mVerticalUnit); in drawThreshold()
DSnapshot.h189 int getViewportHeight() const { return mViewportData.mHeight; } in getViewportHeight() function
DOpenGLRenderer.cpp186 mRenderState.scissor().set(left, getViewportHeight() - bottom, right - left, bottom - top); in clear()
204 startTiling(*clip, getViewportHeight(), opaque, expand); in startTilingCurrentClip()
264 mRenderState.setViewport(getViewportWidth(), getViewportHeight()); in resumeAfterLayer()
291 info.height = getViewportHeight(); in callDrawGLFunction()
351 mState.firstSnapshot()->getViewportHeight() - clip->bottom, in renderOverdraw()
502 mRenderState.setViewport(getViewportWidth(), getViewportHeight()); in onSnapshotRestored()
550 Rect previousViewport(0, 0, previous.getViewportWidth(), previous.getViewportHeight()); in calculateLayerBoundsAndClip()
716 bounds.left, getViewportHeight() - bounds.bottom, in createLayer()
1252 if (mRenderState.scissor().set(clip.left, getViewportHeight() - clip.bottom, in setScissorFromClip()
1327 mRenderState.scissor().set(scissorBox.left, getViewportHeight() - scissorBox.bottom, in drawRectangleList()
DOpenGLRenderer.h252 int getViewportHeight() { return mState.getViewportHeight(); } in getViewportHeight() function
DSnapshot.cpp246 this, flags, previous.get(), getViewportHeight(), isIgnored(), !mClipArea->isSimple()); in dump()
DDeferredDisplayList.cpp582 renderer.getViewportWidth(), renderer.getViewportHeight()); in addDrawOp()
/frameworks/base/libs/hwui/renderthread/
DCanvasContext.cpp242 if (width != mCanvas->getViewportWidth() || height != mCanvas->getViewportHeight()) { in draw()