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Searched refs:glGetVertexAttrib (Results 1 – 2 of 2) sorted by relevance

/frameworks/native/opengl/libs/GLES_trace/src/
Dgltrace_fixup.cpp38 GLint glGetVertexAttrib(GLTraceContext *context, GLuint index, GLenum pname) { in glGetVertexAttrib() function
637 if (!glGetVertexAttrib(context, index, GL_VERTEX_ATTRIB_ARRAY_ENABLED)) { in trace_VertexAttribPointerData()
642 if (glGetVertexAttrib(context, index, GL_VERTEX_ATTRIB_ARRAY_BUFFER_BINDING)) { in trace_VertexAttribPointerData()
647 GLint size = glGetVertexAttrib(context, index, GL_VERTEX_ATTRIB_ARRAY_SIZE); in trace_VertexAttribPointerData()
648 GLenum type = glGetVertexAttrib(context, index, GL_VERTEX_ATTRIB_ARRAY_TYPE); in trace_VertexAttribPointerData()
649 GLboolean norm = glGetVertexAttrib(context, index, GL_VERTEX_ATTRIB_ARRAY_NORMALIZED); in trace_VertexAttribPointerData()
650 GLsizei stride = glGetVertexAttrib(context, index, GL_VERTEX_ATTRIB_ARRAY_STRIDE); in trace_VertexAttribPointerData()
/frameworks/native/opengl/tools/glgen/specs/gles11/
Dchecks.spec73 glGetVertexAttrib ifcheck params 4 pname GL_CURRENT_VERTEX_ATTRIB