Searched refs:handlePoint (Results 1 – 2 of 2) sorted by relevance
/frameworks/base/libs/hwui/ |
D | ClipArea.cpp | 34 static void handlePoint(Rect& transformedBounds, const Matrix4& transform, float x, float y) { in handlePoint() function 46 handlePoint(transformedBounds, transform, r.left, r.top); in transformAndCalculateBounds() 47 handlePoint(transformedBounds, transform, r.right, r.top); in transformAndCalculateBounds() 48 handlePoint(transformedBounds, transform, r.left, r.bottom); in transformAndCalculateBounds() 49 handlePoint(transformedBounds, transform, r.right, r.bottom); in transformAndCalculateBounds()
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D | OpenGLRenderer.cpp | 1284 static void handlePoint(std::vector<Vertex>& rectangleVertices, const Matrix4& transform, in handlePoint() function 1320 handlePoint(rectangleVertices, transform, bounds.left, bounds.top); in drawRectangleList() 1321 handlePoint(rectangleVertices, transform, bounds.right, bounds.top); in drawRectangleList() 1322 handlePoint(rectangleVertices, transform, bounds.left, bounds.bottom); in drawRectangleList() 1323 handlePoint(rectangleVertices, transform, bounds.right, bounds.bottom); in drawRectangleList()
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