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Searched refs:handlePoint (Results 1 – 2 of 2) sorted by relevance

/frameworks/base/libs/hwui/
DClipArea.cpp34 static void handlePoint(Rect& transformedBounds, const Matrix4& transform, float x, float y) { in handlePoint() function
46 handlePoint(transformedBounds, transform, r.left, r.top); in transformAndCalculateBounds()
47 handlePoint(transformedBounds, transform, r.right, r.top); in transformAndCalculateBounds()
48 handlePoint(transformedBounds, transform, r.left, r.bottom); in transformAndCalculateBounds()
49 handlePoint(transformedBounds, transform, r.right, r.bottom); in transformAndCalculateBounds()
DOpenGLRenderer.cpp1284 static void handlePoint(std::vector<Vertex>& rectangleVertices, const Matrix4& transform, in handlePoint() function
1320 handlePoint(rectangleVertices, transform, bounds.left, bounds.top); in drawRectangleList()
1321 handlePoint(rectangleVertices, transform, bounds.right, bounds.top); in drawRectangleList()
1322 handlePoint(rectangleVertices, transform, bounds.left, bounds.bottom); in drawRectangleList()
1323 handlePoint(rectangleVertices, transform, bounds.right, bounds.bottom); in drawRectangleList()