Searched refs:hasDebugHighlight (Results 1 – 3 of 3) sorted by relevance
163 bool hasDebugHighlight; member205 hasDebugHighlight = false; in reset()272 if (hasDebugHighlight) key |= programid(0x1) << PROGRAM_HAS_DEBUG_HIGHLIGHT; in key()
610 && !description.hasDebugHighlight in generateFragmentShader()765 if (description.hasDebugHighlight) { in generateFragmentShader()
601 mDescription.hasDebugHighlight = !Properties::debugOverdraw in build()