Searched refs:hasVertexAlpha (Results 1 – 3 of 3) sorted by relevance
466 if (description.hasVertexAlpha) { in generateVertexShader()490 if (description.hasVertexAlpha) { in generateVertexShader()513 if (description.hasVertexAlpha) { in generateVertexShader()564 if (description.hasVertexAlpha) { in generateFragmentShader()606 if (!description.hasVertexAlpha in generateFragmentShader()744 if (description.hasVertexAlpha) { in generateFragmentShader()
138 bool hasVertexAlpha; member178 hasVertexAlpha = false; in reset()265 if (hasVertexAlpha) key |= programid(0x1) << PROGRAM_HAS_VERTEX_ALPHA_SHIFT; in key()
597 mDescription.hasVertexAlpha = mOutGlop->mesh.vertices.attribFlags & VertexAttribFlags::Alpha; in build()