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Searched refs:hook (Results 1 – 13 of 13) sorted by relevance

/frameworks/compile/mclinker/include/mcld/
DInputTree.h181 pPosition.hook<TreeIteratorBase::Leftward>(node); in join()
183 pPosition.hook<DIRECT>(node); in join()
199 pPosition.hook<DIRECT>(pTree.m_Root.node.left); in merge()
248 pFrom.hook<Positional>(pTo); in connect()
259 pFrom.hook<Inclusive>(pTo); in connect()
305 pRoot.hook<TreeIteratorBase::Leftward>(node); in enterGroup()
307 pRoot.hook<DIRECT>(node); in enterGroup()
319 pRoot.hook<TreeIteratorBase::Leftward>(node); in insert()
321 pRoot.hook<DIRECT>(node); in insert()
/frameworks/compile/mclinker/include/mcld/ADT/
DTreeBase.h53 void hook(NodeBase* pNode) { in hook() function
87 inline void TreeIteratorBase::hook<TreeIteratorBase::Leftward>(
93 inline void TreeIteratorBase::hook<TreeIteratorBase::Rightward>(
DBinTree.h436 pPosition.hook<TreeIteratorBase::Leftward>(node); in join()
438 pPosition.hook<DIRECT>(node); in join()
454 pPosition.hook<DIRECT>(pTree.m_Root.node.left); in merge()
/frameworks/av/services/audioflinger/
DAudioMixer.cpp118 mState.hook = process__nop; in AudioMixer()
213 t->hook = NULL; in getTrackName()
253 mState.hook = process__validate; in invalidateState()
911 mState.hook(&mState, pts); in process()
969 t.hook = track__nop; in process__validate()
977 t.hook = getTrackHook(TRACKTYPE_RESAMPLE, t.mMixerChannelCount, in process__validate()
983 t.hook = getTrackHook( in process__validate()
992 t.hook = getTrackHook(TRACKTYPE_NORESAMPLE, t.mMixerChannelCount, in process__validate()
1002 state->hook = process__nop; in process__validate()
1011 state->hook = process__genericResampling; in process__validate()
[all …]
DAudioMixer.h208 hook_t hook; member
288 process_hook_t hook; // one of process__*, never NULL member
/frameworks/native/opengl/libs/EGL/
Degl.cpp240 for (int hook = 0; hook < numHooks; ++hook) { in early_egl_init() local
/frameworks/base/docs/html/guide/topics/ui/
Dbinding.jd70 // Now hook into our object and set its onItemClickListener member
Dactionbar.jd830 android.view.LayoutInflater} and inflate your action view layout from an XML resource, then hook
/frameworks/base/docs/html/training/graphics/opengl/
Dprojection.jd134 // This matrix member variable provides a hook to manipulate
/frameworks/base/docs/html/training/implementing-navigation/
Dlateral.jd78 you need to hook this layout to a {@link android.support.v4.view.PagerAdapter}.
/frameworks/base/docs/html/guide/topics/graphics/
Dopengl.jd348 // This matrix member variable provides a hook to manipulate
367 <li><strong>Access the shader matrix</strong> - After creating a hook in your vertex shaders to
/frameworks/base/docs/html/about/versions/
Dandroid-3.1.jd480 provides a hook to let
/frameworks/data-binding/prebuilds/1.0-rc0/
Ddatabinding-studio-bundle.jarMETA-INF/ META-INF/MANIFEST.MF android/ android/databinding/ android/ ...