Searched refs:isUsingElementArrayBuffers (Results 1 – 1 of 1) sorted by relevance
55 bool isUsingElementArrayBuffers(GLTraceContext *context) { in isUsingElementArrayBuffers() function693 if (isUsingElementArrayBuffers(context)) { in trace_VertexAttribPointerDataForGlDrawElements()735 if (!isUsingElementArrayBuffers(context)) { in fixup_glDrawElements()