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Searched refs:is_state_in_call (Results 1 – 5 of 5) sorted by relevance

/frameworks/av/services/audiopolicy/common/include/
Dpolicy.h52 static inline bool is_state_in_call(int state) in is_state_in_call() function
/frameworks/av/services/audiopolicy/enginedefault/src/
DEngine.cpp136 if (!is_state_in_call(oldState) && is_state_in_call(state)) { in setPhoneState()
142 } else if (is_state_in_call(oldState) && !is_state_in_call(state)) { in setPhoneState()
DEngine.h124 return is_state_in_call(mPhoneState); in isInCall()
/frameworks/av/services/audiopolicy/engineconfigurable/src/
DEngine.cpp182 !is_state_in_call(getPhoneState()) && in getDeviceForStrategy()
/frameworks/av/services/audiopolicy/managerdefault/
DAudioPolicyManager.cpp447 bool force = ((is_state_in_call(oldState) != is_state_in_call(state)) in setPhoneState()
448 || (is_state_in_call(state) && (state != oldState))); in setPhoneState()
4885 return is_state_in_call(state); in isStateInCall()