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Searched refs:kIndices (Results 1 – 4 of 4) sorted by relevance

/frameworks/base/libs/hwui/
DVertexBuffer.h30 kIndices = 1 << 1, enumerator
DAmbientShadow.cpp185 shadowVertexBuffer.setMeshFeatureFlags(VertexBuffer::kAlpha | VertexBuffer::kIndices); in createAmbientShadow()
DGlopBuilder.cpp188 bool indices = flags & VertexBuffer::kIndices; in setMeshVertexBuffer()
DSpotShadow.cpp1012 shadowTriangleStrip.setMeshFeatureFlags(VertexBuffer::kAlpha | VertexBuffer::kIndices); in generateTriangleStrip()