Searched refs:kIndices (Results 1 – 4 of 4) sorted by relevance
30 kIndices = 1 << 1, enumerator
185 shadowVertexBuffer.setMeshFeatureFlags(VertexBuffer::kAlpha | VertexBuffer::kIndices); in createAmbientShadow()
188 bool indices = flags & VertexBuffer::kIndices; in setMeshVertexBuffer()
1012 shadowTriangleStrip.setMeshFeatureFlags(VertexBuffer::kAlpha | VertexBuffer::kIndices); in generateTriangleStrip()