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Searched refs:kUnitQuadVertices (Results 1 – 2 of 2) sorted by relevance

/frameworks/base/libs/hwui/renderstate/
DMeshState.cpp36 glBufferData(GL_ARRAY_BUFFER, sizeof(kUnitQuadVertices), kUnitQuadVertices, GL_STATIC_DRAW); in MeshState()
DMeshState.h35 const TextureVertex kUnitQuadVertices[] = { variable