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Searched refs:keepAnimating (Results 1 – 1 of 1) sorted by relevance

/frameworks/base/libs/input/
DPointerController.cpp417 bool keepAnimating = false; in doAnimate() local
428 keepAnimating = true; in doAnimate()
437 keepAnimating = true; in doAnimate()
452 keepAnimating = true; in doAnimate()
457 if (keepAnimating) { in doAnimate()