Searched refs:layerUpdater (Results 1 – 3 of 3) sorted by relevance
147 …private static native boolean nPrepare(long layerUpdater, int width, int height, boolean isOpaque); in nPrepare() argument148 private static native void nSetLayerPaint(long layerUpdater, long paint); in nSetLayerPaint() argument149 private static native void nSetTransform(long layerUpdater, long matrix); in nSetTransform() argument150 private static native void nSetSurfaceTexture(long layerUpdater, in nSetSurfaceTexture() argument152 private static native void nUpdateSurfaceTexture(long layerUpdater); in nUpdateSurfaceTexture() argument153 private static native void nUpdateRenderLayer(long layerUpdater, long displayList, in nUpdateRenderLayer() argument156 private static native int nGetTexName(long layerUpdater); in nGetTexName() argument
155 void CanvasContext::processLayerUpdate(DeferredLayerUpdater* layerUpdater) { in processLayerUpdate() argument156 bool success = layerUpdater->apply(); in processLayerUpdate()158 if (layerUpdater->backingLayer()->deferredUpdateScheduled) { in processLayerUpdate()159 mCanvas->pushLayerUpdate(layerUpdater->backingLayer()); in processLayerUpdate()
80 void processLayerUpdate(DeferredLayerUpdater* layerUpdater);