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/frameworks/av/media/libeffects/data/
Daudio_effects.conf89 library bundle
93 library bundle
97 library bundle
101 library bundle
105 library reverb
109 library reverb
113 library reverb
117 library reverb
121 library visualizer
125 library downmix
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/frameworks/base/media/lib/signer/
DREADME.txt1 This library (com.android.mediadrm.signer.jar) is a shared java library
6 --- Rules of this library ---
7 o This library is effectively a PUBLIC API for unbundled CAST receivers
11 o This library can see and instantiate internal platform classes, but it must not
13 break clients of the library because they cannot see the internal platform classes.
15 This library is distributed in the system image, and loaded as
16 a shared library. So you can change the implementation, but not
19 --- Why does this library exist? ---
23 This library will eventually be replaced when the provisioned certificate-
24 based signing infrastructure that is currently defined in the support library
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/frameworks/base/media/lib/remotedisplay/
DREADME.txt1 This library (com.android.media.remotedisplay.jar) is a shared java library
4 --- Rules of this library ---
5 o This library is effectively a PUBLIC API for unbundled remote display providers
9 o This library can see and instantiate internal platform classes, but it must not
11 break clients of the library because they cannot see the internal platform classes.
13 This library is distributed in the system image, and loaded as
14 a shared library. So you can change the implementation, but not
17 --- Why does this library exists? ---
22 This library will eventually be replaced when the media route provider
23 infrastructure that is currently defined in the support library is reintegrated
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/frameworks/base/docs/html/tools/support-library/
Dfeatures.jd14 <li><a href="#v7-appcompat">v7 appcompat library</a></li>
15 <li><a href="#v7-cardview">v7 cardview library</a></li>
16 <li><a href="#v7-gridlayout">v7 gridlayout library</a></li>
17 <li><a href="#v7-mediarouter">v7 mediarouter library</a></li>
18 <li><a href="#v7-palette">v7 palette library</a></li>
19 <li><a href="#v7-recyclerview">v7 recyclerview library</a></li>
20 <li><a href="#v7-preference">v7 preference library</a></li>
37 <li><a href="{@docRoot}tools/support-library/index.html#revisions">
39 <li><a href="{@docRoot}tools/support-library/setup.html">
56 <p>In order to use any of the following libraries, you must download the library files to your
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Dsetup.jd13 <li><a href="#add-library">Adding Support Libraries</a>
29 <li><a href="{@docRoot}tools/support-library/index.html#revisions">
31 <li><a href="{@docRoot}tools/support-library/features.html">
74 directory. The library files are located in the following subdirectory of your SDK:
83 <a href="{@docRoot}tools/support-library/features.html">Support Library Features</a>.</p>
86 <h2 id="add-library">Adding Support Libraries</h2>
93 files. For example, the <a href="{@docRoot}tools/support-library/features.html#v7-appcompat">v7
94 appcompat</a> and <a href="{@docRoot}tools/support-library/features.html#v7-gridlayout">v7
97 <p>If you are not sure if a library contains resources, check the
98 <a href="{@docRoot}tools/support-library/features.html">Support Library Features</a> page.
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Dindex.jd16 <li><a href="{@docRoot}tools/support-library/features.html">
18 <li><a href="{@docRoot}tools/support-library/setup.html">
27 through the library APIs. Each Support Library is backward-compatible to a specific Android API
32 how to use them in your development environment and information about library releases.</p>
47 you want to support and understand what features are supported by each library at what Android
49 <a href="{@docRoot}tools/support-library/features.html">Support Library Features</a> guide.
51 <a href="{@docRoot}tools/support-library/setup.html">Support Library Setup</a> topic to
73 <li><a href="features.html#custom-tabs">Custom Tabs Support library</a></li>
74 <li><a href="features.html#percent">Percent Support library</a></li>
75 … <li><a href="features.html#recommendation">App Recommendation Support library for TV</a></li>
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/frameworks/base/location/lib/
DREADME.txt1 This library (com.android.location.provider.jar) is a shared java library
4 --- Rules of this library ---
5 o This library is effectively a PUBLIC API for unbundled location providers
9 o This library can see and instantiate internal platform classes (such as
12 library because they cannot see the internal platform classes.
14 This library is distributed in the system image, and loaded as
15 a shared library. So you can change the implementation, but not
18 --- Why does this library exists? ---
27 The compromise is this library.
/frameworks/base/docs/html/guide/topics/manifest/
Duses-library-element.jd1 page.title=&lt;uses-library&gt;
10 <p style="padding-top:1em;">Google Play uses the &lt;uses-library&gt; elements declared
11 in your app manifest to filter your app from devices that do not meet it's library
22 &lt;uses-library
35 Specifies a shared library that the application must be linked against.
36 This element tells the system to include the library's code in the class
41 are in the default library that all applications are automatically linked
44 documentation for the packages you're using to determine which library
56 install the application unless the library is present on the user's device.
68 The name of the library. The name is provided by the
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/frameworks/base/docs/html/tools/projects/
Dprojects-cmdline.jd16 <li><a href="#UpdatingLibraryProject">Updating a library project</a></li>
21 <li><a href="#DeclaringLibrary">Declaring library components in the manifest
47 <li>You can also designate an Android project as a library project, which allows it to be shared
48 with other projects that depend on it. Once an Android project is designated as a library
76 Android platform library (including any add-ons, such as Google APIs) that you would like to
138 Android platform library (including any add-ons, such as Google APIs) that you would like to
155 <p>A library project is a standard Android project, so you can create a new one in the same way
157 to generate a new library project with all of the necessary files and folders.</p>
159 <p>To create a new library project, navigate to the <code>&lt;sdk&gt;/tools/</code> directory and
169 preset property that indicates to the build system that the project is a library. It does this by
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Dindex.jd370 application uses code and resources from an example library module called TicTacToeLib.</p>
382 <p>An Android <em>library module</em> is a development module that holds shared Android
383 source code and resources. Other Android application modules can reference the library module
385 application modules can reference the same library module and any single application module
386 can reference multiple library modules.</p>
388 <p class="note"><strong>Note:</strong> You need SDK Tools r14 or newer to use the new library
389 module feature that generates each library module into its own JAR file.
395 can move them to a library module so that it is easier to maintain across applications and
396 versions. Here are some common scenarios in which you could make use of library modules:</p>
401 single, reusable set of the same components in a library module.</li>
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Dprojects-eclipse.jd36 <li>You can also designate an Android project as a library project, which allows it to be shared
37 with other projects that depend on it. Once an Android project is designated as a library
126 <p>A library project is a standard Android project, so you can create a new one in the same way
129 <p>To create a new library project:</p>
141 library</strong> option to flag the project as a library.</li>
145 <li>Follow the instructions to complete the wizard and create a new library project.</li>
148 <p>You can also convert an existing application project into a library. To do so, simply open the
153 <p class="img-caption"><strong>Figure 1.</strong> Marking a project as an Android library.</p>
155 <p>To set the a project's properties to indicate that it is a library project:</p>
158 <li>In the <strong>Package Explorer</strong>, right-click the library project and select
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/frameworks/base/docs/html/ndk/guides/
Dprebuilts.jd29 <p>You must declare each prebuilt library you use as a <em>single</em> independent module. To do
34 library, itself.</li>
36 file, assign to {@code LOCAL_SRC_FILES} the path to the prebuilt library you are providing.
39 library appropriate to your target ABI. For more information on ensuring library support for
42 whether you are using a shared ({@code .so}) or static ({@code .a}) library.</li>
45 <p>Here is a trivial example that assumes the prebuilt library {@code libfoo.so} resides in
58 <p>In this example, the name of the module is the same as that of the prebuilt library.</p>
60 <p>The build system places a copy of your prebuilt shared library into {@code $PROJECT/obj/local},
65 <p>To reference a prebuilt library from other modules, specify its name as the value
85 reside in a header file, such as {@code foo.h}, distributed with the prebuilt library.
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Dcpp-support.jd17 <p>The Android platform provides a very minimal C++ runtime support library ({@code libstdc++}).
26 <p>The NDK provides headers for use with this default library. In addition, the NDK provides a
47 <td>The default minimal system C++ runtime library.</td>
150 standard library headers. It also, by embedding its own instance of GAbi++, provides support for
156 <p>The shared library file is named {@code libstlport_shared.so} instead of {@code libstdc++.so}
159 <p>In addition to the static- and shared-library options, you can also force the NDK to
160 build the library from sources by adding the following line to your {@code Application.mk}
169 <p>This runtime is the GNU Standard C++ Library, ({@code libstdc++-v3}). Its shared library file is
175 shared library file is named {@code libc++_shared.so}.</p>
272 <p>Linking the static library variant of a C++ runtime to more than one binary may result in
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/frameworks/native/opengl/tests/angeles/
Dlicense-LGPL.txt38 you if you distribute copies of the library or if you modify it.
40 For example, if you distribute copies of the library, whether gratis
43 code. If you link other code with the library, you must provide
45 with the library after making changes to the library and recompiling
49 library, and (2) we offer you this license, which gives you legal
50 permission to copy, distribute and/or modify the library.
53 there is no warranty for the free library. Also, if the library is
63 any patent license obtained for a version of the library must be
73 When a program is linked with a library, whether statically or using
74 a shared library, the combination of the two is legally speaking a
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/frameworks/base/docs/html/training/tv/playback/
Dindex.jd28 <p>DevBytes: Android TV &mdash; Using the Leanback library</p>
43 the <a href="{@docRoot}tools/support-library/features.html#v17-leanback">v17 leanback support
44 library</a>. This library provides a framework of classes for creating an efficient and familiar
56 <dd>Learn how to use the Leanback support library to build a browsing interface for media
60 <dd>Learn how to use the Leanback support library to build a card view for content items.</dd>
63 <dd>Learn how to use the Leanback support library to build a details page for media items.</dd>
/frameworks/minikin/sample/
Dexample.cpp34 FT_Library library; // TODO: this should not be a global variable
55 error = FT_New_Face(library, fn, 0, &face); in makeFontCollection()
67 error = FT_New_Face(library, fn, 0, &face); in makeFontCollection()
77 FT_Error error = FT_Init_FreeType(&library); in runMinikinTest()
/frameworks/base/docs/html/google/play/licensing/
Dsetting-up.jd18 <li><a href="#add-library">Including the LVL library project sources in your
99 <li><a href="#add-library">Including the LVL library project in your application</a></li>
213 against a standard Android 1.5 (API level 3) or higher library. For example:
217 the Android 1.5 library, you do not need to make any changes to your
243 <li>The LVL sources, stored inside an Android library project. </li>
244 <li>An example application called "sample" that depends on the LVL library
245 project. The example illustrates how an application uses the library helper
259 the LVL library project and the example application into these directories: </p>
261 <p style="margin-left:2em"><code>&lt;<em>sdk</em>&gt;/extras/google/market_licensing/library/</code>
262 &nbsp;&nbsp;(the LVL library project)<br />
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/frameworks/base/docs/html/ndk/samples/
Dsample_na.jd53 <p>Finally, the manifest specifies {@code android:value} as the name of the shared library to be
63 <p>This file begins by providing the name of the shared library to generate.</p>
76 {@code -l} (link-against) option precedes each library name.</p>
79 <li>{@code log} is a logging library.</li>
84 <li>{@code GLESv1_CM} corresponds to OpenGL ES, the version of OpenGL for Android. This library
88 <p>For each library:</p>
93 {@code log} library is {@code liblog.so}.</li>
94 <li>The library resides in the following directory, NDK root:
102 <p>The next line provides the name of the static library, {@code android_native_app_glue}, which the
109 <p>The final line tells the build system to build this static library.
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/frameworks/base/docs/html/tools/testing/
Dtesting-tools.jd23 <dt><strong><a href="{@docRoot}tools/testing-support-library/index.html">Android
25 <dd>This library provides a set of APIs that allow
31 …<li><a href="{@docRoot}tools/testing-support-library/index.html#AndroidJUnitRunner">AndroidJUnitRu…
35 <li><a href="{@docRoot}tools/testing-support-library/index.html#Espresso">Espresso</a>:
39 <li><a href="{@docRoot}tools/testing-support-library/index.html#UIAutomator">UI Automator</a>:
/frameworks/base/docs/html/sdk/installing/
Dcreate-project.jd38 application modules, library modules, and test modules.</p>
217 <p>A library module is a standard Android module, so you can create a new one in the same way
219 Library</em> as the module type. The created library module will appear in your project view
222 <p> You can easily change an existing application module to a library module by changing the
223 plugin assignment in the <strong>build.gradle</strong> file to <em>com.android.library</em>.</p>
232 apply plugin: 'com.android.library'
238 <h3>Adding a dependency on a library module</h3>
240 <p>The library dependency can be declared in the module's manifest file or in the
243 <p>A library modules's manifest file must declare all of the shared components that it includes,
248 "{@docRoot}resources/samples/TicTacToeLib/AndroidManifest.html">TicTacToeLib</a> example library
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/frameworks/base/docs/html/guide/topics/connectivity/usb/
Daccessory.jd13 <li><a href="#installing">Installing the Google APIs add-on library</a></li>
21 <li><a href="#usage">Usage differences between the add-on library and the platform
66 available in Android 2.3.4 using the Google APIs add-on library. Because these APIs were
67 backported using an external library, there are two packages that you can import to support USB
74 library</a> includes the backported USB accessory APIs and they are contained in this
76 support applications written with the add-on library. This add-on library is a thin wrapper
79 library and import this package. It is important to note that not all Android 2.3.4 devices are
86 Android 3.1 supports USB accessory mode without the use of an add-on library. Use this package
91 <h3 id="installing">Installing the Google APIs add-on library</h3>
96 Add-on</a> for more information on installing the add-on library.</p>
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/frameworks/base/docs/html/training/tv/start/
Dstart.jd241 <li><a href="{@docRoot}tools/support-library/features.html#v17-leanback">
242 <strong>v17 leanback library</strong></a> - Provides user interface widgets for TV apps,
245 <li><a href="{@docRoot}tools/support-library/features.html#v7-recyclerview">
246 <strong>v7 recyclerview library</strong></a> - Provides classes for managing display of long
247 lists in a memory efficient manner. Several classes in the v17 leanback library depend on the
248 classes in this library.
250 <li><a href="{@docRoot}tools/support-library/features.html#v7-cardview">
251 <strong>v7 cardview library</strong></a> - Provides user interface widgets for displaying
263 If you decide to use the v17 leanback library for your app, you should note that it is dependent
264 on the <a href="{@docRoot}tools/support-library/features.html#v4">v4 support library</a>. This
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/frameworks/base/docs/html/about/versions/
Dandroid-2.3.4.jd40 an Android library and system image, as well as a set of emulator skins and
64 library, the Open Accessory Library. The library exposes a framework API that
72 products or exclude it. The library is forward-compatible with Android 3.1, so
83 a {@link android.hardware.usb.UsbManager} object when using the add-on library,
94 add-on library, you can get the {@link android.hardware.usb.UsbAccessory} object
103 host. The library enables the Android-powered device to function as
112 <li>The latest version of the Google APIs add-on, which includes the library
138 you need compile the application against the Android library that is provided in
/frameworks/base/docs/html/tools/building/
Dmanifest-merge.jd42 such as allowing an imported library to have a <code>minSdkVersion</code> higher than the
54 <li>Low priority: Dependency and library manifest settings </li>
119 <code>uses-library android:required</code> elements default to <code>true</code> and use
120 …an <em>OR</em> merge so that any required feature or library is included in the generated APK. </l…
128 <li>Importing a library with a <code>minSdkVersion</code> value higher than the app's
137 <li>When importing a library with a <code>targetSdkVersion</code> value lower than the app's
139 …process explicitly grants permissions and ensures that the imported library functions properly. </…
157 merge a library manifest with a higher <code>minSdkVersion</code> value than the higher priority
224 manifest declaration and is used to import a library even though the library's
228 <p>Without this marker, library manifest merge conflicts from the
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/frameworks/base/docs/html/tools/studio/
Dstudio-features.jd165 enable the service and click <strong>OK</strong>. Android Studio updates your library dependencies
173 <p>By default, Android Studio treats all library resources as public: A public library resource is
174 available to library clients for use outside the library, and appears in code completion suggestions
175 and other resource references. Android Studio also, however, supports the use of private library
176 resources. A private library resource can only be used within the source library, and does not
179 <p>You cannot explicitly declare a library resource as private. Instead, if you declare any library
180 resources as public, Android Studio assumes all the other library resources are private. </p>
182 <p>An app treats all Android library resources as public unless you explicitly declare at least one
183 resource in the library as public. Declaring one public resource causes your app to treat all other,
184 undeclared resources in the library as private. </p>
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