Searched refs:load1 (Results 1 – 3 of 3) sorted by relevance
600 Int load1, load2; in getBlockSum() local604 load1 = curInt[1]; in getBlockSum()607 sum4 += load1; in getBlockSum()608 load1 = load1 & (mask << 8); /* even bytes */ in getBlockSum()609 sum2 += ((UInt)load1 >> 8); /* sum even bytes, 16 bit */ in getBlockSum()615 load1 = sum4 - (sum2 << 8); /* get even-sum */ in getBlockSum()616 load1 = load1 + sum2; /* add 16 bit even-sum and odd-sum*/ in getBlockSum()617 load1 = load1 + (load1 << 16); /* add upper and lower 16 bit sum */ in getBlockSum()618 sad = ((UInt)load1 >> 16); /* take upper 16 bit */ in getBlockSum()
290 public void onLoadChanged(float load1, float load5, float load15) { in onLoadChanged() argument381 float load1 = loadAverages[0]; in update() local384 if (load1 != mLoad1 || load5 != mLoad5 || load15 != mLoad15) { in update()385 mLoad1 = load1; in update()388 onLoadChanged(load1, load5, load15); in update()
49 public void onLoadChanged(float load1, float load5, float load15) { in onLoadChanged() argument50 mLoadText = load1 + " / " + load5 + " / " + load15; in onLoadChanged()