Searched refs:lockData (Results 1 – 4 of 4) sorted by relevance
40 return (ByteBuffer)mBackingStore.lockData(mode, BackingStore.ACCESS_BYTES); in lockBytes()53 return (Allocation) mBackingStore.lockData(mode, BackingStore.ACCESS_ALLOCATION); in lockAllocation()
36 return (TextureSource)mBackingStore.lockData(MODE_READ, BackingStore.ACCESS_TEXTURE); in lockTextureSource()47 return (RenderTarget)mBackingStore.lockData(MODE_WRITE, BackingStore.ACCESS_RENDERTARGET); in lockRenderTarget()74 Bitmap result = (Bitmap)mBackingStore.lockData(MODE_READ, BackingStore.ACCESS_BITMAP); in toBitmap()
24 Object result = mBackingStore.lockData(MODE_READ, BackingStore.ACCESS_OBJECT); in getValue()
84 public Object lockData(int mode, int accessFormat) { in lockData() method in BackingStore