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Searched refs:log2TArea (Results 1 – 1 of 1) sorted by relevance

/frameworks/native/opengl/libagl/
Dprimitives.cpp709 int log2TArea = (32-TRI_FRACTION_BITS -1) - gglClz(texelArea); in compute_lod() local
711 int lod = (log2TArea - log2Area + 1) >> 1; in compute_lod()