Searched refs:loopPeriod (Results 1 – 1 of 1) sorted by relevance
1803 uint32_t loopPeriod = 0; // time in frames for next EVENT_LOOP_END or EVENT_BUFFER_END in processAudioBuffer() local1809 loopPeriod = ((loopCount > 0) ? mLoopEnd : mFrameCount) - bufferPosition; in processAudioBuffer()1817 loopPeriod = mLoopEnd - bufferPosition; in processAudioBuffer()1820 loopPeriod = mFrameCount - bufferPosition; in processAudioBuffer()1907 if (loopPeriod > 0 && loopPeriod < minFrames) { in processAudioBuffer()1909 minFrames = loopPeriod; in processAudioBuffer()