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Searched refs:luminance (Results 1 – 7 of 7) sorted by relevance

/frameworks/base/libs/hwui/
DGammaFontRenderer.cpp28 static int luminance(const SkPaint* paint) { in luminance() function
108 const int l = luminance(paint); in describe()
239 const int l = luminance(paint); in getFontRenderer()
/frameworks/av/media/libstagefright/codecs/on2/h264dec/omxdl/arm11/vc/m4p2/src/
DarmVCM4P2_SetPredDir_s.s39 ; * alpha blocks spatially corresponding to luminance
DomxVCM4P2_PredictReconCoefIntra_s.s60 ; * [in] videoComp video component type (luminance, chrominance or
/frameworks/av/media/libstagefright/codecs/on2/h264dec/omxdl/arm_neon/vc/m4p2/src/
DarmVCM4P2_SetPredDir_s.s39 ; * alpha blocks spatially corresponding to luminance
DomxVCM4P2_PredictReconCoefIntra_s.s60 ; * [in] videoComp video component type (luminance, chrominance or
/frameworks/rs/
DrsFont.cpp796 const float luminance = (r * 2.0f + g * 5.0f + b) / 8.0f; in setFontColor() local
797 if (luminance <= mBlackThreshold) { in setFontColor()
799 } else if (luminance >= mWhiteThreshold) { in setFontColor()
/frameworks/wilhelm/doc/
DDoxyfile829 # the luminance component of the colors in the HTML output. Values below